Quote Originally Posted by Radacci View Post
It's such a mess though.
If you got lv 50 LNC, i would make sense for DRG to be lv 50 also, since DRG use spear also; you should know how to fight with a spear, from being a LNC previously. It's fine if Job progression start at 30, but it should be spaced out less, so you can unlock a new skill every 3 lv, instead of 5; so you can fit in more Job skills by 50. Jobs are advanced classes, so it wouldn't be appropriate if it started earlier, and learning lower lv skills. Job skills should all be 30+

Well since people are mostly complaining about WHM and BLM, that WHM should be restricted from using elemental skills...what would DRG be restricted from using from LNC? or is the problem only in the skill sets of CNJ, THM, BLM?
It would be nice if classes didn't become Obsolete though, after capping a job...
i'm not going to say most are only complaining about whm/blm. they are just the easiest jobs to point out the way yoshi screwed things up. they both already had 2 things the class did, but they took each class down to only 1 thing they did well. all that did was made thm/cnj a job without the name. you then added jobs on top of that. they screwed up even farther by saying every class con only have 15 abilities regardless of the fact that 6 of the abilities for a mage are the same thing. out of 15 spells for blm you literally have 8 of those(over half) that are either fire or thunder.

the reason people are complaining the whm should be restricted from elements is because they destroyed what thm was on the class revamps. cnj was the elemental nuking mage that also healed. thm was the umbral/astral nuking mage that also used dot's. thm had all of the umbral/astral nukes removed and the dot's taken away from the class and then was only given half of the elemental wheel to replace both parts being removed while leaving cnj with the other half of the wheel along with keeping its ability to heal. if they had left thm alone with the umbral/astral spells and dot's cnj could have kept the entire elemental wheel and nobody would have said a word about it. that would have also had both of those classes with 2 different directions they could have went with jobs.

lancer did have a bunch of abilities before the class change where it could have been split and went 2 different ways. it could have even went a step farther into the class where it had some fast moves that hit for less damage and some powerful moves that hit super hard. that would have allowed a 2 handed hard hitting class with the long spear(dragoon) and a different version that used 1 handed spear and a small shield that had faster hits, but did less damage per hit. there was multiple things that could have been done within the classes and armory system to make the jobs system actually feel like it was an upgrade that played different than the class itself did.

on the drg being 50 just because your lancer is 50 i couldn't disagree more actually. to me the class is to learn the basics of your job. you would unlock the job at say level 30 and even if your class is 50 you should have at least had to level your job from 30 to 50. they should have leveled on their own and not together. i did not like the oh i'm 50 lancer so just give me 5 easy quests and i am all of a sudden a fully geared and fully trained dragoon. yes, dragoon uses the spear just like a lancer does, but they aren't the same thing. it'd be like saying since i do one form of martial arts and am a black belt in it so i should get a black belt in all forms of martial arts since they are all about fighting with your hands and feet. the reason we only have 5 skills for the job isn't because it starts at 30 it's because of that "brilliant" idea that all classes and jobs should have the exact same number of abilities and they decided this was the correct number for some ungodly reason.