Story quests? Cryptic and long winded is what I prefer; adds tension, build up, pacing, and a sense of reward (Assuming the plot is worth paying attention to, which XIV has done a find job with so far)

Questhub shit? I hate, hate, hate 'kill x of y' stuff, particularly when no effort is put into the quest back story and writing (See: every MMO since 2004). This is what I liked about XIV, you weren't forced into miserable questhub grinding that plagues every other modern MMO. Sadly, I'm afraid ARR seems to be going that route