Quote Originally Posted by Psykotsu View Post
"Poor implementation"? What do you mean? What's going to be done is pretty clear and simple. There is no other way it can be implemented.
Did you only read the first line of my Comment? I support this change..

Poor Implementation means,

Materia continues to be highly random with varying potency making Materia Melded gear excessively difficult to make.

Characters out level Gear at a rate too fast to allow Materia melding to be useful.

Gear is somehow bound to Gear sets Instead of your character in General.

Crafting Materials are too rare to allow people to quickly acquire New Armour Sets.

Crafting is so Costly, casual players cannot afford the Cost of Crafted Gear when needed.

Materia Cannot be melded to an Unspiritbonded piece of armour.

Materia cannot be melded to a Spiritbonded piece of armour.


There are a million ways to Ruin a perfectly reasonable system by making changes to other systems involved. This change will be a great boon to economic stability, but only if the over arching systems are balanced to support it.