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Thread: Item Binding

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  1. #1
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I support bind on equip items it actually keeps crafting worthwhile.
    (22)

  2. #2
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Zumi View Post
    I support bind on equip items it actually keeps crafting worthwhile.
    Ya, using second hand items is not fun.
    I once bought a second hand sword that had been repaired, but the core was broken! The repair simply served to camouflage the flaw, that sword should have be scrapped and melted.
    I can't express how bad in a pinch I got when it broke.

    So, yeah, I second this. ^^
    (2)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  3. #3
    Player
    Azzi's Avatar
    Join Date
    Jul 2011
    Posts
    48
    Character
    Azzi Lionheart
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Nakiamiie View Post
    Ya, using second hand items is not fun.
    I once bought a second hand sword that had been repaired, but the core was broken! The repair simply served to camouflage the flaw, that sword should have be scrapped and melted.
    I can't express how bad in a pinch I got when it broke.

    So, yeah, I second this. ^^
    This doesn't happen in FFXIV???
    (0)
    Azzi Lionheart

  4. #4
    Player
    Zezlar's Avatar
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    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Zumi View Post
    I support bind on equip items it actually keeps crafting worthwhile.
    Crafting was always worthwhile, there was just no reason to make lower ended gear. People just PLVL straight to 50.

    I don't believe this system will sit well in ARR because of Materia. It doesn't matter if melding chances shoot up significantly. If people lose all value on items they purchase, they will spend less. This isn't that great of an economic move. People who bought before will create their own now. I sure as hell am not going to spend 60k on an item I would have purchased before if I can go farm/make it myself.

    A better move in my opinion was the limitation of leveling a certain craft past a certain level so people have to specialize.

    All this system will do is hurt people will less Gil available, and force people who have a lot to not spend it as frequently.
    (7)

  5. #5
    Player
    Kraggy's Avatar
    Join Date
    Apr 2011
    Posts
    445
    Character
    Kerin Kor
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Zumi View Post
    I support bind on equip items it actually keeps crafting worthwhile.
    For that same reason I hate BoE, it keeps prices artificially high: crafters who like that are obviously those that in the US at least rail against the 'first sale doctrine'.

    Once I buy something I should have the right and ability to re-sell it.
    (0)

  6. #6
    Player
    Psykotsu's Avatar
    Join Date
    Oct 2012
    Location
    Lominsa
    Posts
    177
    Character
    Psy Kotsu
    World
    Balmung
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Kraggy View Post
    For that same reason I hate BoE, it keeps prices artificially high: crafters who like that are obviously those that in the US at least rail against the 'first sale doctrine'.

    Once I buy something I should have the right and ability to re-sell it.
    What does being in the U.S have to do with anything? Dumb statement.
    (0)

  7. #7
    Player Rex's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Rukkirii View Post
    We wanted to give you more information about the item binding that was mentioned in the Letter from the Producer Live IV.

    For items that bind to characters, it will not be possible to transfer them to characters under the same account.

    Also, since we are planning to make it so once you accumulate more than 1 point of spirit bond the item will be bound to you, as long as you do not fulfill this criteria it will be possible to transfer it to other characters.

    Finally, regardless of whether they are bound to you or not, EX items and such that could not be transferred previously will still not be able to be transferred.
    So, what about the armoir in the inn? Will that still take away spirit bond? (If I recall that's what it did in 1.0 correct?)
    (2)

  8. #8
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Rex View Post
    So, what about the armoir in the inn? Will that still take away spirit bond? (If I recall that's what it did in 1.0 correct?)
    The Armoire took away the spiritbond due to a system limitation, it's pretty clear that it did not store the particular information about your item at all, it merely flagged if it existed or not (which requires far less storage space and is far simpler).
    Given that ARR will use a completely new system, the new Armoire could very well be a complete storage keeping track of all the attributes of the item from repair stage to spiritbond
    (2)

  9. #9
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Skies View Post
    The Armoire took away the spiritbond due to a system limitation, it's pretty clear that it did not store the particular information about your item at all, it merely flagged if it existed or not (which requires far less storage space and is far simpler).
    Given that ARR will use a completely new system, the new Armoire could very well be a complete storage keeping track of all the attributes of the item from repair stage to spiritbond
    But they would still be U/U. The items in the armoire can have 0 spirit point and you can still not trade them to other players.
    (0)

  10. #10
    Player
    Corleone's Avatar
    Join Date
    Mar 2011
    Posts
    174
    Character
    Ash Emberheart
    World
    Zalera
    Main Class
    Lancer Lv 76
    Not a fan of the binding...anything that helps keep crafting relevant though - which is absent in most every other game except 14 - is something I'll support. I loved how important and useful crafting was in 1.0. Its something I miss every time I play another game.
    (9)

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