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  1. #1
    Player
    KoujiGeki's Avatar
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    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    Quote Originally Posted by Powercow View Post
    You missed the "for an MMO" bit. Calculators in FFT were a weird and unique concept (and still are) for a single-player game, and they could be very interesting if done right in an MMO environment. At least they would be different.

    Necromancers have been done to death (get it?) in RPGs. Really, aside from "they have ZOMBIES!" there hasn't been a good reason why we should have a Necromancer class over just about anything else.
    Yes this is true i did miss that. But i never said they should come before other classes only that i hope they can make it. Other RPGs did use it just god forbid my favorite RPG series ever added it.

    Ps Hell i want them to add Judge as a dual wielding sword, Enfeebling Tank job.That would be new and awesome
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    Last edited by KoujiGeki; 02-13-2013 at 02:36 PM.

  2. #2
    Player
    Powercow's Avatar
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    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by KoujiGeki View Post
    Yes this is true i did miss that. But i never said they should come before other classes only that i hope they can make it. Other RPGs did use it just god forbid my favorite RPG series ever added it.

    Ps Hell i want them to add Judge as a dual wielding sword, Enfeebling Tank job.That would be new and awesome
    Well if we had a lot more classes (like FFXI) I'd be OK with adding in something like Necromancer. As it stands there's just too many missing iconic classes and too many interesting ideas to add in something that's redundant.

    I'm not just picking on you or even the idea of Necromancers. This sort of thing is also what bugs me about people who want Corsair, a ranged DPS/buff class. I mean, we already have one. It's called BARD. It's also why Dark Knight, as people want it, seems redundant. A heavy plate class that uses a 2H weapon to land slow but powerful hits... like a Warrior, BUT WITH THE POISON SPELL! Heck even Thief, a positioning-oriented light melee class is taken up by Monks (and Dragoons, in a way) thanks to the combo system requiring you to be conscious about positioning. The only advantage Thief would actually have over Necromancer is that Thieves have played a HUGE role in the Final Fantasy series compared to Necromancers who have had really small cameos.
    This is why I keep bringing up Mathematician (and I keep calling him that instead of Calculator because that's the name used in the survey a while back) as a good possible addition -- a positioning, distance-conscious DPS caster with odd geometric shapes for AOE? That would be badass.
    (1)
    If someone wins an argument, they have learned nothing.

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