Honestly, I've considered things like sage and red mage for it, BUT there is one reason why it would feel wrong and that is for sage, a lack of balanced elements, and for red mage, a lack of melee weaponry, as well as balanced elements. Rather if you look at the word document I made, these jobs can actually be better implemented under other classes to give it the right feel. I think it would be disappointing to have these jobs one sided to destruction magic, and kinda fall off with other magic types.
Not sure I would do sage in a game like ffxiv because its something that uses both white and black magic at high capacity, kinda ultimately defeating the point of black and white mage. Works better on an offline game? However, their cousin Scholar would be an excellent candidate considering they use lower level magic, use items at better potential, and can examine enemy weak points, but this is something I'd rather see as a second job on arcanist, considering their "genius" style and use of books.
ah I missed that last part about archer/ranger. If by anything you are referring to the fact that we got bard first and that bard uses bows, there are multiple instances of that in mmos. Also I still am convinced bards may eventually get an instrument, looking back at the 2.0 concept and the bard holding a flue. In addition archers were given the barrage skills, to which fairly positive they will be adding that Ranged dps we all love to archer in the future. They rather needed bard at this point or there would be an influx towards dps, and a lack of support in 1.0.



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