Because THM essentially already are necromancers.
Anyway, I guess some people find it fun but the job-making game is pointless. SE is not going to make your job the way you want it. It's going to make the jobs it wants to make how it wants to make them when it wants to make them.
Then again it's good to listen to the community wants. Makes for a more interesting gaming experience to see a job created from what the community suggested. That probably wont happen though.Because THM essentially already are necromancers.
Anyway, I guess some people find it fun but the job-making game is pointless. SE is not going to make your job the way you want it. It's going to make the jobs it wants to make how it wants to make them when it wants to make them.
This is the FFXIV community, you're not allowed to have a differing opinion, lay out valid points or use common sense when it fights against what someone else wants or deems correct or else you'll get people attacking your every point till you tell them they're correct.
Fyi, Necromancy has a huge role in FFXI's overall lore, therefore anyone that says Necromancer wouldn't fit should remember: SE originally intended to release Necromancer but they cop'd out and threw in PUP which is still basically what they intended Necromancer to play like.
If someone hadn't played FFXI, much like Summoning Magic being forbidden, Necromancy was considered a taboo art and most Necromancers were banished below Tavnazia to the aqueducts after the war, however Necromancy is just another form of black magic. In XIV they're coping out again with Summoning Magic.
Your point? You do realize there's multiple styles of pet summoning...right? In XI you had DRGs with their Wyverns, Summoners with their Avatars, Beastmaster with various pets they can tame/call and Necromancer/Puppetmaster with Automatons.I don't think that makes his point invalid, if based on statistical evidence from wiki (lol) 2/3 of the time Necro is a enemy job. Just because you say it isn't does not change that fact. Even if you're summoning undead for good purposes in XIV how does it distinguish itself from a summoner? I get it would summon undead not primals, but after that there is little distinction. It's an undead summoner.
edit: grammar
All 4 of those means they're "just x summoners" using that logic.
Interesting, they made Corsair and Dancer pretty much the way everyone wanted it. The only thing that people disliked were the usual people who think DD is the only thing that matters.
My privileges they have been checked. Forgive me my transgressions Elexia. ; ;
I would ask that you please not misquote me. I was sating that the intentions of the primals are the intentions of the user who summoned it.
Also I should have made myself more clear. Right from the Final Fantasy Wiki (Source) disambiguation page:
Necromancer may refer to:
- A Job from Final Fantasy V Advance.
- An enemy from Final Fantasy V.
- An enemy from Final Fantasy VI.
- A summoner type enemy from Final Fantasy XI.
- The Job from Final Fantasy Airborne Brigade.
- An enemy from Chocobo's Dungeon 2.
Generally it is an enemy job. How can you refute that fact?
I would ask that you please not misquote me. I was sating that the intentions of the primals are the intentions of the user who summoned it.
Also I should have made myself more clear. Right from the Final Fantasy Wiki (Source) disambiguation page:
Necromancer may refer to:
- A Job from Final Fantasy V Advance.
- An enemy from Final Fantasy V.
- An enemy from Final Fantasy VI.
- A summoner type enemy from Final Fantasy XI.
- The Job from Final Fantasy Airborne Brigade.
- An enemy from Chocobo's Dungeon 2.
Generally it is an enemy job. How can you refute that fact?
Its the fact that any job in the Final Fantasy franchise can be an "enemy job" is what makes your point invalid.
Same can be said for the intentions for those who can summon undead.I was sating that the intentions of the primals are the intentions of the user who summoned it.
Last edited by Andrien; 02-10-2013 at 02:07 AM.
Definition of GENERALLY
a : in disregard of specific instances and with regard to an overall picture...
And this is what I was taking about in a different thread about "Things must be the same as other games" that people keep wanting that stifles the developers creativity. Who gives damn if it was generally an enemy mob or job in other FF titles. It doesn't have to be a traditional FF job to be a good thing to add to FFXIV.I would ask that you please not misquote me. I was sating that the intentions of the primals are the intentions of the user who summoned it.
Also I should have made myself more clear. Right from the Final Fantasy Wiki (Source) disambiguation page:
Necromancer may refer to:
- A Job from Final Fantasy V Advance.
- An enemy from Final Fantasy V.
- An enemy from Final Fantasy VI.
- A summoner type enemy from Final Fantasy XI.
- The Job from Final Fantasy Airborne Brigade.
- An enemy from Chocobo's Dungeon 2.
Generally it is an enemy job. How can you refute that fact?
Final Fantasy XIV: A Realm Reborn, it damn well better not destroy what Final Fantasy has been doing or they shouldn't be naming it Final Fantasy. I know most people want this as a generic MMORPG, but even Yoshida says he wants this as a Final Fantasy Fanservice title. Necromancers were generally enemies, but they also have enough importance that they were added as Jobs eventually or thrown into a large chunk of lore.
The bigger question is: How would they even do with in the corner they put themselves in with the armory system?
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