Since this thread has moved so fast I'm reposting what I said several pages back for good measure:

WHM has the spells is has for two main reasons:
1)Increased flexibility so as to not be helpless in solo play
2)Ability to defend oneself to some extent in PvP

Removing these spells would be detremental. I don't really give a rats behind if any WHM in any other game learned the spells or not, or what spells WHM "usually" learns. Let's just squelch developer creativity to match one player's vision!
I think these points are solidified by the Cleric Stance ability, giving you the ability to pull out your damage spells if you really need them, or maximize your healing for when that's your primary role.