


I think in the past wanting the game to be modeled after other FF titles game kinda stifled a lot of possible creativity. "New doesn't always equal good" as they said.Your feeling is flawed, as it most likely has zero bearing on what other spells WHM will learn.
WHM has the spells is has for two main reasons:
1)Increased flexibility so as to not be helpless in solo play
2)Ability to defend oneself to some extent in PvP
Removing these spells would be detremental. I don't really give a rats behind if any WHM in any other game learned the spells or not, or what spells WHM "usually" learns. Let's just squelch developer creativity to match one player's vision!
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

