This has been debated to death in previous similar topics, but just to reason why WHM should have access to Elemental spells I'll bite.
1. White Mage stems from Conjurer and Gladiator. But while it has access to to skills from both these classes, the only skills that people like to say they don't deserve are their only damage-dealing, CNJ-based spells. White Mage IS a specialized Conjurer...so it stands to reason that it should retain CNJ spells.
2. The in-game lore does support CNJ keeping the life giving and protective elements. Sure, wind can be a Tornado but it is also the breath of life...Earthquakes topple buildings, but the earth also blesses us with life-giving food. Even the guild being located in Gridania, makes sense...hippy town:-) Again, CNJ being the main class required to unlock a healing job makes sense.
3. Even if CNJ-WHM didn't have the dd spells, most of its buffs are forms of the Aero-water-stone spell sets....even if enhancing magic is their main modifier.
4. At the end of the day, most people who complain about this do so because they want a blm who can cast all the elements. Even if SE switched the abilities and spells allowing this, the reality is, that with the way the current action bar is setup, you could not set all the spells from all the elements anyway. Also, the current setup is fairly balanced.... giving one job all the elemental magic would not only make the mages unbalanced amongst themselves but blm would OP the other party roles.
5. The reason light-dark magic and abilities were removed was to set them aside for later jobs. More than likely, THM will spawn a job that gets to use them again...but that is well in the future. Nonetheless, SE has to keep those spells and abilities out of the game for now so they can be added later when that job arrives.
6. We are only mid-level when it comes to our character development. Sure cap is 50 now, but the game is not being designed around 50 being level cap forever. Therefore, you are missing a lot of jobs and abilities you might gain later. Who's to say that in order to level post 50 we won't need to do quests etc to unlock it? Maybe a level 75 blm does learn water, Aero, and stone by studying with the CNJ guild and unlocking those spells in a quest....or maybe THM does get some umbral spells...they are just post level 50.


Reply With Quote

