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  1. #9
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Alerith View Post
    I would certainly be alright with that, as long as the actual damage output doesn't really change and it isn't limited to only being effective on undead.

    In XI, there were very few instances in which Banish/II/III/-ga/II were ever worth casting. If they were to be given to WHM at the expense of Aero Stone and Water, I'd like them to be at least on par with those spells that it has lost. Obviously elemental properties wouldn't be applicable, but if you take away Aero and give Banish, then make it so that an unresisted Banish is equal in damage to an unresisted Aero.

    Your trade is that Holy spells will do consistent damage across all elements with no elemental resistances or boosts being applicable. Elemental spells will still do decent damage, but shine even more when used against the appropriate element.
    I agree to that.


    The Undead spell would be pretty cool imo, you could cast prism to get aoe Undead debuff, then cast Cura and have an aoe nuke. Cast raise and have an even more powerful nuke (although people may be pissed at you using on monsters lol).


    Then of course WHM would just be great at ghosts and real undead - which I think would be best because if what I caught of WHM lore was right - it would make sense there too (banishing spirits and raising the dead - they are messing in Thals business lol).
    (2)
    Last edited by Shougun; 02-09-2013 at 10:38 AM.