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  1. #1
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Something i've been thinking about lately that "if" implemented would pretty much alleviate all my concerns with the system. The problem is I don't know if it would be technically feasible, or they would have to limit it in some fashion because people would try to abuse it.

    For example say you don't want your triple-meld Felt Trousers +1 anymore. You'll get back your materials and a materia that contains the stats of that triple melded armor. If the armor is something that is not synthed obviously you would get no materials back, but you would still obtain that singular materia. That could be a method to analyze to pursue to update this system.

    It's just an idea, but I do feel that they need to have some middle ground with the system. A 100% complete loss of value is bad. I don't want to sell my item to an NPC, or convert it into a tier 3 Chocobo Down materia. The problem is with this system I feel like my Gil will already be worthless because i'm never going to buy anything from you: the other guy.
    (3)
    Last edited by Zezlar; 02-11-2013 at 12:51 AM.

  2. #2
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Zezlar View Post
    Something i've been thinking about lately that "if" implemented would pretty much alleviate all my concerns with the system. The problem is I don't know if it would be technically feasible, or they would have to limit it in some fashion because people would try to abuse it.

    For example say you don't want your triple-meld Felt Trousers +1 anymore. You'll get back your materials and a materia that contains the stats of that triple melded armor. If the armor is something that is not synthed obviously you would get no materials back, but you would still obtain that singular materia. That could be a method to analyze to pursue to update this system.

    It's just an idea, but I do feel that they need to have some middle ground with the system. A 100% complete loss of value is bad. I don't want to sell my item to an NPC, or convert it into a tier 3 Chocobo Down materia. The problem is with this system I feel like my Gil will already be worthless because i'm never going to buy anything from you: the other guy.
    that would be a step in the right direction.

    it just makes me sick to think that while out running crystal towers and say our white mage has to leave we ask someone to jump on white mage to take over for them. if someone didn't have the gear on them i could have just grabbed my wand or gear off my char and repaired it and let them use the gear during the party. i've even let them use my higher end gear so we could parse the results of encounters so they could see ways to upgrade their gear. once the party was over they'd just trade my gear back. over the course of the last 2 years i can't imagine how much of my old gear i gave away or lent out for parties or just for friends to use to compare to the gear they already had. it was a way i could help friends and ls members.

    i just feels like they are making ways in which we will be less likely or not able to assist others in multiple parts. i'm one that took up crafting as a direct way i could be helpful to others because that's the part of a mmo i enjoy most. i enjoy the friends i make and being able to help them. honestly, the game is second to me in most mmo's because the friends i make along the way always come first. i would have left this game long ago if it weren't for the great people i've met along the way on karnak/excalibur.
    (1)


    http://crystalknights.guildwork.com/

  3. #3
    Player
    AdorraEloom's Avatar
    Join Date
    Mar 2011
    Posts
    257
    Character
    Adorra Eloom
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    that would be a step in the right direction.

    it just makes me sick to think that while out running crystal towers and say our white mage has to leave we ask someone to jump on white mage to take over for them. if someone didn't have the gear on them i could have just grabbed my wand or gear off my char and repaired it and let them use the gear during the party. i've even let them use my higher end gear so we could parse the results of encounters so they could see ways to upgrade their gear. once the party was over they'd just trade my gear back. over the course of the last 2 years i can't imagine how much of my old gear i gave away or lent out for parties or just for friends to use to compare to the gear they already had. it was a way i could help friends and ls members.

    i just feels like they are making ways in which we will be less likely or not able to assist others in multiple parts. i'm one that took up crafting as a direct way i could be helpful to others because that's the part of a mmo i enjoy most. i enjoy the friends i make and being able to help them. honestly, the game is second to me in most mmo's because the friends i make along the way always come first. i would have left this game long ago if it weren't for the great people i've met along the way on karnak/excalibur.
    I think this is a good valid point, it was nice to be able to trade gear to people to help increase their stats to win some battles.

    But I also think as nice as it was, it was not to good for the over all economy in the long run, LS's have such close communities in ff that eventually everyone shares many items/gear causing a major slow down in the economy, resulting in gil being very hard to make, like in ff11 it was very hard to make gil as everything was re-cycling the markets preventing people from being able to craft/farm stuff to be worth their while.

    I believe this system will benefit everybody, I do agree that people will have to spend more money on their own gear, but at the same time the ability to make decent gill will always be there. I know in ff11 people would horde their gill like it was the last resource on the planet, I know I did. A good economy will make the game more pleasant to play, people will not be afraid to spend gill on stuff as they know that they can go make decent gill after they spend, everyone likes to buy new things and be able to afford it, and not live paycheck to paycheck.

    Could still help your friends with your crafting, you could make them brand new gear, weather they supply the mats and you make it for them saving them gill, or weather you just make it for them with your own mats since your a crafter and most likely have a lot of materials stored away for such times.
    (4)
    Last edited by AdorraEloom; 02-11-2013 at 03:29 AM.