opinions are opinions, but i get the distinct impression most of you didn't do well in econ and/or have never actually played MMOs other than XI/XIV

Quote Originally Posted by darkstarpoet1 View Post
the flaws involve the fact you could have already done that in 1.0, but people didn't do that and still purchased gear.
and the flaw in your argument is the assumption that the gear rewards in ARR will be equivalent to gear rewards in 1.0 (which were nearly non-existent). i'm not even sure how you can look yourself in the face and seriously believe this.

Quote Originally Posted by darkstarpoet1 View Post
the lowering of supply of gear in the wards will cause the prices to increase
and the gear not selling because people don't need it because an exceedingly casual playerbase with little interest in min-maxing every level will be perfectly happy with taking and using whatever gear they get from quests and dungeons along the way... will cause gear prices in the wards to fall again. simple economics. have you ever even played a game where gear is a common quest reward? you do realize it doesn't work like XI or XIV, yeah?

Quote Originally Posted by darkstarpoet1 View Post
if me bringing up a concern means i want the game to fail in your warped reality you live in then i guess it is what it is.
bringing up a concern doesn't mean you want a game to fail. opining something which follows a failed economic/business model in resistance to something with follows a successful economic/business model, however, makes it SEEM like in prefering the failed model you prefer failure of the game on a larger scale.

if you truly want the game to succeed, argue for successful models. and protip: xi and xiv economic models are not successful.