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  1. #131
    Player

    Join Date
    Dec 2011
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    512
    Quote Originally Posted by Pseudopsia View Post
    Materia system may not be enough, for me I cannot tell; I'm not an economist, however I do know why MMOs implement this feature. It maybe a necessary evil because of adding an auction house and having gear that can be crafted with very few items. Hopefully SE has an economist advising them instead of adding it in because most other MMOs have it.

    For people that flat out dismiss it, it's probably a good idea if you suggest a better alternative to remove items from the economy. Even if a lot of people say they hate it SE may not remove it because they think it's necessary for the economy. An suggested alternative may have a better effect of having character bound system removed.

    Well since XIV is down and still waiting for my beta, I have tried other games and unfortunatly they have this same system. Now some one did say well this will help with not flooding the market but infact thats bull, because if something is a high seller players will choose to put it up and because the item is in demand the prices dont come down. Unfortunatly the other issue comes down to what the players ask for or wanted so in actuallity Yoshi gave them what they wanted but not in the way that these players though he would. We can bitch and cry all we want but the fact still remains this will be an average MMO and their isnt a damn thing we can do about it other than just not play. SO the choice is up to everyone regardless if you love the game or not, wheather you like certain things or you dont in the end the only way to get change will be to just not play. Now after all the the choice comes down to what is beta like and what will the final version be like or include or not, we will have to wait to see and judge.
    (1)

  2. #132
    Player
    GodseijuroHiko's Avatar
    Join Date
    Sep 2011
    Posts
    123
    Character
    Godseijuro Hiko
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I maybe wrong, but it might regulate the outrageous prices people put melds, and certain materia pieces for. Since people know they can't resell, they'll be less inclined to enable the price gouging. I wasn't too keen on the idea, but there are more positives than negatives. So why not! Something new for me to get used to.
    (2)
    Last edited by GodseijuroHiko; 02-10-2013 at 06:25 AM. Reason: typos

  3. #133
    Player
    Pseudopsia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,078
    Character
    Kare Ruhts
    World
    Gilgamesh
    Main Class
    Archer Lv 57
    Quote Originally Posted by Maxthunder View Post
    Now some one did say well this will help with not flooding the market but infact thats bull, because if something is a high seller players will choose to put it up and because the item is in demand the prices dont come down.
    That's supply and demand. If there's equal supply and demand then prices don't change if there's no inflation. This is the case that you're describing.

    If there's a high supply and low demand then price goes down. ( if no inflation)
    If there's a low supply and a high demand then price goes up. ( if no inflation)

    With a questing system gear is easily obtain through quests, this increases the supply that competes with crafters. If nothing is done to offset the increase supply then the market becomes flooded. Crafting ingredients becomes more expensive than the finished product. This discourages players from crafting and makes it expensive.

    There's a reason Yoshi-P is adding this system into the game. He doesn't just add things from other games for no reason.
    (2)
    Last edited by Pseudopsia; 02-10-2013 at 06:16 AM.

  4. #134
    Player
    HamHam's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah, Eorzea
    Posts
    250
    Character
    Hamtaro Kakamaro
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Pseudopsia View Post
    That's supply and demand. If there's equal supply and demand then prices don't change if there's no inflation. This is the case that you're describing.

    If there's a high supply and low demand then price goes down. ( if no inflation)
    If there's a low supply and a high demand then price goes up. ( if no inflation)

    With a questing system gear is easily obtain through quests, this increases the supply that competes with crafters. If nothing is done to offset the increase supply then the market becomes flooded. Crafting ingredients becomes more expensive than the finished product. This discourages players from crafting and makes it expensive.

    There's a reason Yoshi-P is adding this system into the game. He doesn't just add things from other games for no reason.
    Apparently there's no concept of micro economics in this description.
    (1)

  5. #135
    Player
    Pseudopsia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,078
    Character
    Kare Ruhts
    World
    Gilgamesh
    Main Class
    Archer Lv 57
    Quote Originally Posted by HamHam View Post
    Apparently there's no concept of micro economics in this description.
    Do explain and correct me if I'm wrong.
    (0)
    Last edited by Pseudopsia; 02-10-2013 at 06:34 AM.

  6. #136
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Looks like there wont be any more used gear sales going on.
    (2)

  7. #137
    Player
    VoltaAsura's Avatar
    Join Date
    Feb 2012
    Posts
    533
    Character
    Volta Asura
    World
    Excalibur
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Maxthunder View Post
    Well since XIV is down and still waiting for my beta, I have tried other games and unfortunatly they have this same system. Now some one did say well this will help with not flooding the market but infact thats bull, because if something is a high seller players will choose to put it up and because the item is in demand the prices dont come down. Unfortunatly the other issue comes down to what the players ask for or wanted so in actuallity Yoshi gave them what they wanted but not in the way that these players though he would. We can bitch and cry all we want but the fact still remains this will be an average MMO and their isnt a damn thing we can do about it other than just not play. SO the choice is up to everyone regardless if you love the game or not, wheather you like certain things or you dont in the end the only way to get change will be to just not play. Now after all the the choice comes down to what is beta like and what will the final version be like or include or not, we will have to wait to see and judge.
    I think I'm just gonna keep posting and hopefully my voice gets heard? Isn't that what this forum is all about? I think there is room for compromise, or even growth of this system. Nothing is final yet.
    (2)

  8. #138
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Xatsh View Post
    If no one buys any gear before endgame... SE just screwed over crafters hardcore... So either way epic fail
    Why wouldn't people buy gear before end-game? don't you need weapons to level up with? Where are you going to get that weapon? Quest rewards won't a player everything it needs to avoind needing crafted items to advance. People may have gotten away with it in 1.0 because of how unimportant defense was, and how nearly unimportant weapon damage was, but that may have drastically changed with ARR.
    (3)

  9. #139
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by HamHam View Post
    Did I mention you by name? I didn't think so. So don't try to put words into my mouth.
    Well you DID say most players don't want it. How do you know this? Did you ask everyone?
    (3)

  10. #140
    Player
    schism's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Zemek Rodon
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Oh goody we are going to be quest grinding and dungeon grinding until we hit end game. Sounds all too familiar. Hopefully crafting will take a different route. I would like to make money from crafting or why do it. Quest rewards won't be anything special and probably just a waist of a slot.
    (1)

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