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  1. #11
    Player

    Join Date
    Nov 2012
    Posts
    19
    Not liking the idea of binding regular crafted gear at all.

    I want to sell my double melded piece of armor for what ever it's worth, or be able to pass it along to a friend when I've just spent millions buying new pieces of armor and materia on creating a better triple melded piece of armor.

    The idea of the market being over saturated with old gear is void for the simple reason I've mentioned above plus more I'm sure. People will be buying newly crafted armor to blow up, while trying to upgrade there older armor. As well as buying newly crafted gear for the soul purpose making new materia to sell or blow up. IMO armor with good materia upgrades can be better then some dungeon armor.

    You could argue that yeah, there would be tones of low level gear floating around. But people don't normally stay low level very long. Plus all the low level DoH will be able to make there own gear, making low level armor pretty much worthless to begin with. In my experience that armor just got sold to npc's or I just would drop it to get more inventory space.

    Long story short IMO the way the system worked at the end of 1.0 was just fine. Most times when you try to fix some thing that already works, it ends up breaking.

    Westette, looking good in those earrings ^-
    (10)
    Last edited by Westers; 02-09-2013 at 08:13 PM.