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  1. #141
    Player
    Endless's Avatar
    Join Date
    Feb 2012
    Posts
    68
    Character
    King Mog
    World
    Behemoth
    Main Class
    Arcanist Lv 20
    Character stats and gear stats are being adjusted to have a much bigger impact on the game then 1.0. My Arcanist will have a far better time leveling if my low level gear is melded with low level materia then someone elses who is wearing empty gear. When I out level that gear I can turn it into materia (which will result in a stronger materia then normal because breaking a melded piece of gear wields better materia) and I can slap that materia into my new peice of armor. And it will continue until I get BiS. There will be crafters to meld gear that will be willing to do so because that is their lively hood. Gathered materials will be worth selling as much as keeping, instead of vendoring all that hide/leather/flax you can put it up on the Ah because crafts will not be a liner increase in crafting grades (level 30 synth needing leve 10 matts) so all grades of materials will be look for. There is far more benefit to making gear bind to a character then there is detriment but only if SE gives that unsellable gear an out let to be used in some way.
    (3)
    Quote Originally Posted by RudyFails View Post
    Different isn't always bad, and I'm learning to appreciate what the game brings to the table, as well as the promises of tomorrow nights dinner (2.0). All in all it's bad to hate a rock for not being a tree, or something like that. What's the point of this? there isn't one, just one guy's view of an artificial world.

  2. #142
    Player
    Reitsu's Avatar
    Join Date
    Apr 2012
    Posts
    34
    Character
    Ashia Kai
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Guess we'll be seeing ppl rolling in low lvl gear in parties now since you can't resell it XD. I only bought mid low lvl gear for
    1.It was cheap and didn't care.
    2. The fact i could resell it and not loose out much on value at that particular time. (I'm talking cobalt gear btw and other lvl 45-50 gear)

    I guess a'lot more ppl gonna be stingy with there money so on that note (Let the gimp gear begin)
    (1)

  3. #143
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    This will make fail finder alot more fail, due to people being really gimp.... Either that or SE is going to have make all content pre-endgame crazy easy so gear does not really matter, like every other western mmo does.

    Going to be so many gimps around because they do not want to spend 500k for 5 levels.
    (4)

  4. #144
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    People will still buff their characters and the prices will change due to the change in economic structure you cant assume everything will sell the same.

    500K armor in 1.0 is first moved to 50K because of the redenomination and secondly will not be 50K because the item will be consumed on use (that and many other changes to the game).


    Actually this thread reminds me a lot of the redenomination thread ;_;
    (0)
    Last edited by Shougun; 02-10-2013 at 02:04 PM.

  5. #145
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Shougun View Post
    People will still buff their characters and the prices will change due to the change economic structure you cant assume everything will sell the same.

    500K armor in 1.0 is first moved to 50K because of the redenomination and secondly will not be 50K because the item will be consumed on use (that and many other changes to the game).


    Actually this thread reminds me a lot of the redenomination thread ;_;
    So basically we have 1 of 3 scenerios now

    1) The crafters are screwed over... because everything will be next to worthless so people can afford it. Aka the 50k for a set of armor good enough not to hold back a group in dungeon.

    2) Dungeons will all be laughably easy so gear pre endgame does not matter... aka like in WoW pre-endgame

    3) People will just go into everything gimp because it is not worth the cost for good gear until you get to endgame.


    all 3 of those seems pretty epic fail to me.
    (5)

  6. #146
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Xatsh View Post
    So basically we have 1 of 3 scenerios now

    1) The crafters are screwed over... because everything will be next to worthless so people can afford it. Aka the 50k for a set of armor good enough not to hold back a group in dungeon.

    2) Dungeons will all be laughably easy so gear pre endgame does not matter... aka like in WoW pre-endgame

    3) People will just go into everything gimp because it is not worth the cost for good gear until you get to endgame.


    all 3 of those seems pretty epic fail to me.


    1) No, the whole economy will shift. Crafters from 1.0 may feel like they are making less but thats because all the numbers have been shifted down. ALL the numbers


    2) This system has nothing to do with getting gear easily that is a far stretch unrelated assumption


    3) People will still gear themselves out, harder games you dont see people sucking. Its pretty even in an easy game people suck and in a hard game people equally suck - you wont have a drastic number of noobs unless you make the system confusing. People will get their character where they think they need it to play - if you need better gear and are poor guess what.. you go grind (quests, monsters, dungeons, farming, crafting, gathering) like everyone should do.


    While some things I think are valid fears, there is also just hysteria and I think we are leading into the second.
    (0)
    Last edited by Shougun; 02-10-2013 at 02:16 PM.

  7. #147
    Player
    schism's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Zemek Rodon
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Yea you pretty much summed it up. I hope that's not the case but that is what alot of ppl want for some weird reason.
    Quote Originally Posted by Xatsh View Post
    So basically we have 1 of 3 scenerios now

    1) The crafters are screwed over... because everything will be next to worthless so people can afford it. Aka the 50k for a set of armor good enough not to hold back a group in dungeon.

    2) Dungeons will all be laughably easy so gear pre endgame does not matter... aka like in WoW pre-endgame

    3) People will just go into everything gimp because it is not worth the cost for good gear until you get to endgame.


    all 3 of those seems pretty epic fail to me.
    (2)

  8. #148
    Player
    Zhinse's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    113
    Character
    Zhinse Sanwa
    World
    Excalibur
    Main Class
    Marauder Lv 50
    They've stated that for Crafting leves and quest, they are no longer going to give out all the ingredients for free anymore. That, This new binding system, materia craft. How it all intertwines with each other will be very interesting to test in the coming months.

    I don't really know what one considers a good economy or not, but i guess to me, its when i put up farie apples and have them sell to someone who needed it, not so much the amount of money I get out of it.
    (1)
    Hello Everyone!I am a studying animation student at the Unversity of the Arts in Philadelphia. I am originally from southern California.

  9. #149
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Zhinse View Post
    They've stated that for Crafting leves and quest, they are no longer going to give out all the ingredients for free anymore. That, This new binding system, materia craft. How it all intertwines with each other will be very interesting to test in the coming months.

    I don't really know what one considers a good economy or not, but i guess to me, its when i put up farie apples and have them sell to someone who needed it, not so much the amount of money I get out of it.
    I think one of the reasons why they made crafters need mats was because crafters were circumventing gatherers (for leveling). So now gatherers will have a higher demand, and because items will bind after used in action crafters will get more action and because crafters will have a higher demand gathers will have a higher demand. lol


    All in all more action.
    (2)

  10. #150
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    here's the fun part for the non crafters. if you don't craft then the gil changes actually did lower your buying power. with them removing reselling gear once it's used they lowered the supply in the market. when the supply drops and the demand stays the same prices will increase.

    who will benefit from the price increase? the crafters.

    who will be punished by the price increase? the non crafters.

    i am not saying an item that sold for 500k in 1.0 will still be 500k in arr, but i am saying with the same demand and less supply it will not drop to 10% of its previous cost. now an item that sold for 500k before you will likely be looking at 100k after. that has effectively decreased your buying power.
    (1)


    http://crystalknights.guildwork.com/

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