Character stats and gear stats are being adjusted to have a much bigger impact on the game then 1.0. My Arcanist will have a far better time leveling if my low level gear is melded with low level materia then someone elses who is wearing empty gear. When I out level that gear I can turn it into materia (which will result in a stronger materia then normal because breaking a melded piece of gear wields better materia) and I can slap that materia into my new peice of armor. And it will continue until I get BiS. There will be crafters to meld gear that will be willing to do so because that is their lively hood. Gathered materials will be worth selling as much as keeping, instead of vendoring all that hide/leather/flax you can put it up on the Ah because crafts will not be a liner increase in crafting grades (level 30 synth needing leve 10 matts) so all grades of materials will be look for. There is far more benefit to making gear bind to a character then there is detriment but only if SE gives that unsellable gear an out let to be used in some way.