
Originally Posted by
Shadowkept
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I would like to eventually see at least two different weapon choices per class in a fashion similar to FFXI, example:
Warrior - Great-Axe, OR Dual-Wield One-handed axes (don't think main-hand/off-hand with two different weapons) but a matched pair of axes that are bought/sold/equipped as a pair. This makes it easier to balance stats and materia issues, doesn't require a dual-wield trait, and only really changes the weapon animations, character appearance, and flow of TP.
Other options could be:
Paladin - Sword/Shield, OR Greatsword (obvious trade-off of defense/offense)
Archer - Bow, OR Crossbow/Musket
Dragoon - Spear, OR Staff/Rapiers
Monk - Fists, OR Batons/Kama
Black Mage - Wand/Staff, OR Dagger (thinking ornate sacrificial dagger, not a knife)
White Mage - Club/Staff, OR Hammer/Mace
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Well, that's my two cents. To the Devs, keep up the good work.