Well, 255 255 254 and 255 255 253 are separate colors.. lol
I am in agreement though that crazy ass hair colors would be annoying - I hope Yoshida isnt falling to that kind of style..
(Mostly it was the neon colors that bothered me, like in 1.0 people had pink hair but I guess it wasn't so bad at least on my screen).
Mesh just refers to a polygonal mesh.
"http://en.wikipedia.org/wiki/Polygon_mesh"
Think of it perhaps like a colour slider or selection menu similar to something like the sims that just edits the previously "white" texture that was created as a base for the colour:
EDIT I forgot to mention packet-size as well. This is a great addition! They are constantly worrying about packet size so to be getting this much freedom is fantastic.
Packets being "Your PC > Server > Other players" and "Other players > Server> Your PC"
Last edited by Shioban; 02-08-2013 at 07:14 AM.
its a limitation with the new engine, beta isn't going to change that. characters models lost a good deal of finer details with the new engine, my biggest grip however is with the Kim and Barbie skin.
Alpha was missing some lighting, those should be in Beta so that should fix it up a bit imo.
I remember YoshiP or the reps mentioning it, or maybe was in the interviews I read... The character models was still missing something in Alpha for sure.
Everything. .
Lol kidding I meant that the neon colors are the most annoying to me - I get its an Asian / Japanese (anime?) thing for all the hair colors (since normally alll you could get is black) so I try not to cry too much but if someones hair looks like it was dipped in radioctive goop (so bright it looks like its glowing) then I'll be like.. Orz SE Orz
(Double standard here, the radiant gray and white dont bother me :P - just stuff like this where my eyes are hurting)
In 1.0 I didnt see anyone that had a hair color that bothered me, so - just hoping that one of these new colors isnt a blinding "glowing/neon" green or something.
WoW actually had some annoying hair colors but imo the whole color scheme was annoying to me, I never got fully into that game because of its graphic choices (which I know some people love, to each their own)
Last edited by Shougun; 02-08-2013 at 07:10 AM.
Skin shaders can do wonders for the looks. they obviously weren't there in alpha...
I don't see how the NEW engine will have limitations, the OLD engine didn't have...
Don't you know that you can tell everything about a game's graphical capabilities by playing an early alpha version? There is absolutely no way anything could improve, and the exact extent of the engine's capabilities is easily known.
(lol)
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