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  1. #1
    Player
    FedeMax's Avatar
    Join Date
    Mar 2011
    Posts
    60
    Character
    Vivi Necron
    World
    Phoenix
    Main Class
    Thaumaturge Lv 80

    Paladin vs Warrior - ARR better set roles!

    With Beta test just around the coner, I want to play tank but on 1.0 Warrior was it and nothing else. The difference in defense and hp between Paladin and Warrior were minimal. Every party and dungeon run was always a Warrior. Paladin was for the most part a unwanted class for endgame content. So I though to bring these up and see what people would like to see in ARR for Paladin and Warrior.

    Paladin - Tank 2.0

    Greater Defense - to be able to tackle multiple Mobs or Bosses without driving crazy the WHM with cures.

    AOE emity skills - be able to run into a room and agro everything around him. Sample the 3 Garudas

    Boss disabling skills - a skill that will knock down boss for a periot of time (4-8 sec.)

    Greater DPS on a single Mob than 1.0.

    Warrior - Crowd Control 2.0

    More AOE attack skills - been able to run behind the tank and start attacking multiples Mobs for faster kills on a group.

    Less Defense that Paladin - there really needs to be a noticeable difference between Paladin and Warrior squishiness if not everyone will still use just Warrior.

    AOE enbledding skills - keeping with making Warrior a Crowd Control, mass killer.

    Abilities to reduce or increase emity as needed - that way it can control the his emity to help removed mobs from other DPS classes or less to not take away Mobs from Tank.

    I would love to hear what other people would like to see different from the 1.0 Paladin and Warrior or everyone is happy just to scrap Paladin and just make Warrior the tank.
    (36)

  2. #2
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    I agree, Warrior should play as a DD not as a "Main Tank" Back-up Tank sure, but Warrior was the new Paladin in 1.0. Don't do the same thing with 2.0 Please! That's the first thing I'm going to mention in the Beta Forums
    (19)

  3. #3
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Quote Originally Posted by Starlord View Post
    I agree, Warrior should play as a DD not as a "Main Tank" Back-up Tank sure, but Warrior was the new Paladin in 1.0. Don't do the same thing with 2.0 Please! That's the first thing I'm going to mention in the Beta Forums
    Punctuation is your friend!
    (0)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  4. #4
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Yrusama View Post
    Punctuation is your friend!
    It may not be in the right places but it's there. Grammar *****.
    (0)

  5. #5
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Speed runs are supposed to be going the way of the dodo, save for some achievements possibly, so people may not feel compelled to bring Warrior all of the time. It may just come down to personal choice in what style a person likes tanking as.
    (1)

  6. #6
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    WAR was not the end all, be all tank towards the end of 1.0. What are you smoking OP? Please pass it this way.
    (9)

  7. #7
    Player
    FedeMax's Avatar
    Join Date
    Mar 2011
    Posts
    60
    Character
    Vivi Necron
    World
    Phoenix
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Molly_Millions View Post
    WAR was not the end all, be all tank towards the end of 1.0. What are you smoking OP? Please pass it this way.
    At the end everything I did it was Warrior. Every dungeon it was ask for a warrior, Garuda, King Moogle, Ifrit was ask for a warrior. The only battle I did not see a warrior all the time maybe 50/50 was Raven. The only one for sure that was ask for a Paladin that I ever did was Hamlet Defense since Paladin could heal himself.
    (2)

  8. #8
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by FedeMax View Post
    At the end everything I did it was Warrior. Every dungeon it was ask for a warrior, Garuda, King Moogle, Ifrit was ask for a warrior. The only battle I did not see a warrior all the time maybe 50/50 was Raven. The only one for sure that was ask for a Paladin that I ever did was Hamlet Defense since Paladin could heal himself.
    PLD definitely wasn't unwanted though. Most groups on Balmung used PLD in Garuda fights and Cutter's Cry. Even for moogles a lot of people used PLD over WAR. Just because you didn't want to use PLD doesn't make it useless or unwanted.
    (11)

  9. #9
    Player
    Kaizuko_Hakupac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    132
    Character
    Kai Zoku
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Molly_Millions View Post
    PLD definitely wasn't unwanted though. Most groups on Balmung used PLD in Garuda fights and Cutter's Cry. Even for moogles a lot of people used PLD over WAR. Just because you didn't want to use PLD doesn't make it useless or unwanted.
    he was right though, no matter if a group uses PLD over WAR or the otherway around, the base stats for WAR are TOO similar to PLD, WAR would play out better with more crowd control abilitys, and a bit less DEF then PLD, imo it should be like this... PLD-tank,WAR-crowd/DD, then DDs, then Mages, but thats just my humble opinion.

    as far as picking WAR over PLD, i dont know how they did it in your server, but the OP is right, WAR overall is used more then PLD, if PLD is used for cc,garuda, moogle ... the point is it should be used for tanking 90% of the content.. not a few here and there, just saying give PLD Tanking more boost then WARs, then introduce a second tanking class later to spice things up..
    (0)
    / (╯°□°)╯︵ ┻━┻ Щ(ºДºщ);

  10. #10
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by FedeMax View Post
    At the end everything I did it was Warrior. Every dungeon it was ask for a warrior, Garuda, King Moogle, Ifrit was ask for a warrior. The only battle I did not see a warrior all the time maybe 50/50 was Raven. The only one for sure that was ask for a Paladin that I ever did was Hamlet Defense since Paladin could heal himself.
    i won't say it would've been *impossible*, but rivenroad (hard) and ifrit (extreme) would have been idiotic with a warrior tank. completely and utterly awful.

    also, with DDs who actually push limits, most all situations favored paladin tanks in the end. including garuda and av/cc. warriors just couldn't keep hate off DDs going completely all-out (and if you disagree, that's fine- it just means either your DDs weren't actually that great, or they were holding back), and additionally paladins were so strong that they could just about cover most or all of their own healing- freeing your group up to do even more dps by swapping out healing for more damage.

    in fact, using a paladin tank for AV meant you could get away with having *no healing* for MM if you knew what you were doing.

    if you had made this thread in early 2012 it would've been fairly accurate, but after they updated paladin the entire dynamic shifted. anyone who kept using warriors after that were mostly just doing it because it's what they knew, or because they were simply far behind the curve.

    as far as burst aoe goes, though, warrior is at or near the top. while dragoon is hands down better in the right hands, warrior is *easier* to aoe with and that makes it more consistent and attractive for inexperienced players or groups wanting as much margin for error as possible (ie: using warriors for most of your aoe in ifrit extreme rather than dragoons. dragoons do the job much much better if your dragoons are great- but if not, you're better off just bringing an extra warrior or two... and most groups did)

    Quote Originally Posted by Hyrist View Post
    Did Nael with both a PLD and a Warrior. Paladin kept better hate, Warrior was less fragile and did more damage.
    lolwut? i.. what?
    (1)
    Last edited by fusional; 02-03-2013 at 11:53 AM.

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