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  1. #1
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60

    <call#> do we want it?

    So most recent rep post said if there is enough interest they will revist the call function.

    I'm 100% for geting <call> commands put in ARR.

    Edit:

    <call> is much more than a ready check.

    You don't ready check in middle of a fight, you don't ready check to get attention of alt-tabbed players, you don't ready check to notify team mates of shifts in stategy.

    Most players don't use 3rd party voice chat. vent,mumble and team speak are mostly used by organized player groups. Not pick ups, not cross world parties or by small player groups.

    Visual cues have their place. But audio cues can be easily recongnized when the UI is filled with clutter or in the heat of battle.

    lets say you join a pick up for a primal fight, are you going to use a ready check to make sure everyone knows the fight is about to enter phase 2 or 3 of the battle?

    Are you going to spam the chat box to inform your party?

    Are you going to use a visual cue that puts a blinking Icon above a players head or next to the party frames UI? One that can be easily missed by players focused healing or crowd control?

    I think a <call> sound would inform groups and deliver your meaning in an instant.
    (90)
    Last edited by ChiefCurrahee; 02-06-2013 at 11:12 AM.