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  1. #1
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    In regards to the OP, SE have already given details on the game direction: "WoW themepark with more FF feels." That's not a direct quote, but close enough.

    I think the reason they probably don't talk much about the features the game boasts nor the general direction of the game is purely because there's nothing much to boast about. Again, many things won't make it to release either, so talking about a bare-bones game may not be worth speaking about and that's why there is dead silence.

    I think SE definitely need to work on their pitch though to evolve it beyond "WoW with more FF feel" well before release time, even if it's a lie, simply because it will generate sales. They need to sell it to an untrusting audience.

    Even FFXIV 1.0 devs launched a pretty sales pitch. The original FFXIV website was raving about its new Armory play-anything-you-want System, and the new active battle system where each weapon would have a different range, and tanks would active block, and there were even diagrams and everything, and the guildleve system was positioned as a new way to quest, etc. None of these ideals may have been realised in actuality, but SE certainly made a marginal effort to convince people the game was developed with a certain philosophy in mind that went a little deeper than "we increased the FF feel, kthx."

    The current website just re-uses the same FFXIV images (which is tantamount to fraud since the graphical engine has been replaced so its no longer a fair representation) and is devoid of any meaningful info. The dev blogs spell nothing out about the game beyond superficial features. And maybe that's because the game is designed superficially. That's the take-away message I get.
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    Last edited by bobbygunz; 02-08-2013 at 12:35 AM.