As a player who enjoyed 1.0 the way it was in the end (after 1.23) and who was a long time player of XI, I feel I have no idea of what ARR will be like and if I'll enjoy playing it. This worries me, as I really think that at this point I should have more information.
The thing is, we don't know when this game will be released. Well, according to the
beta roadmap, the minimum time for the beta would be 8 weeks and maximum time would be 18 weeks and beta should start "mid-February", so that would mean launch is scheduled for somewhere between mid-April and end of June. This means we'd have up to 5 months until launch.
That's not a long time, and it makes me wonder what I actually
know about the game at this stage.
What we know is this:
* There will be 8 classes and 8 jobs. They will be different from their 1.0 versions, but we don't know how.
* The battle mechanics will be different. At this point we know a global cooldown is planned. We also know some kind of a group "limit break" ability is planned, but don't know the details. We don't know what kind of moves the enemies will be using, how they will behave, how buffs and enfeebles will work, how important positioning will be during battle, or any other details like that.
* We know we can include chocobos in our party to fight with us. We don't know any details on how this will work.
* We know there will be end game dungeons (revamped versions from the old ones and new ones, I think). We don't know the details on what they will be like, if there will be different difficulty levels etc.
* We know there will be new (and revamped versions of the old) primal battles, but we don't know how they work.
* We know there will be a FATE system. We don't know any details.
* We know there will be a "Golden Saucer". We don't know any details.
* We know there will be two PvP venues, Coliseum and Frontlines, released after the launch. We don't know any details on how PvP works and what the areas are like.
* We know there will be a cross-server "dungeon finder" system, but don't know any details.
I think you can see where I'm going with this... I feel like every time they release some piece of information, it's extremely vague and can be intepreted in at least 10 different ways. All they're saying is "we have this really cool system where you will be able to do epic things, please look forward to it!"
I understand they can't give us all the details on everything, especially as some things are still (hopefully) changing based on test feedback etc. But as the scheduled launch is only 5 months (or less) away, surely they have to have some kind of plans, even some detailed ones, for what the game will be like, what it offers to the player, how do the battles work, how do the enemies behave, how the end game content will be build etc.
Surely they could schedule some kind of blog post series on these subjects, for example presenting the revamped classes, explaining what the dungeons will be like (if they'll have different difficulty levels, if they'll have puzzles, what kind of loot they'll have etc.), presenting FATE...
Maybe we will know more when the beta starts, and I certainly hope so.