


Jesus, that hyperbole ridden statement sounds like something Elexia would spout. Months of silence? Seriously, is your head buried in your posterior? They have given us pretty steady flow of information since before alpha. Get a freaking grip.
Only a few more weeks until we get a real flood of information...while we discover it ourselves in the Beta.
They did say like with housing PVP won't be out immediately at release, but how soon after, well we know SE's definition of soon can range from 1 day to 3 years.


Oh so, we all know (as Yoshi stated many times) that the game have to compete with other "AAA" MMOs, is being remade to appeal people from various games etc etc.
And the marketing "foxes" will give the "Ok" to release (again) a game without pvp, without housing , or some innovative content.
If the housing or pvp will be ready ""just"" after the release, why not delay the game by 1-2 months and release a complete game? I can already imagine the reviews or the comments of new players like:
Where is the PvP? (and YES i don't care about pvp, but other ppl yes, and maybe nowadays is prefered over the PvE).
Or even more.. Which is THE rapresentatice content of ARR ? You know, every mmo "AAA" has at least 1 rapresentative thing like:
-WoW has set almost every standard in mmo,
-Rift with his uhm.. "Rifts" did start large scale open pve
-SWTOR have very nice story lines all with voice acting, path to chose etc.
-Tera have a very nice combat system and political system.
-TSW: Modern setting , nice story, and investigative quests that requires the internet browser
-GW2 (imho is the best example of what a new MMO should have. Like new/never seen/innovative features) Skill based / no item based gameplay, MASSIVE RvR PvP, no queque on server (overflow system), dynamic fast paced BS (you'll rarely stand on the place like FF) no quests but dynamic events, no class trident (dps, tank, healer), very nice characters customization: both for aestetics and skill develpoment, Cross server friendlist + "guest feature" to travel in the other servers to met your friends (how much would pay for a thing like this in FFXIV to be a "guest" on other server since we're going to have regional servers? ) and it's B2P.
So the question is.. How FFXIV: ARR will compete against these MMOs , if it will be released again without a standard and commin thing like PvP ..? And also as i mentioned before, wich will be the "innovative" content of ARR, the others mmo don't have?
(Yes, i'm worried)
Last edited by Dragonheart; 02-07-2013 at 01:05 AM.
Well Dragonheart... while all those games did some things well they messed up terrible in other ways to the point that .... If Final Fantasy XIV ARR does all those basic things well and some things more than well it will be able to compete even without any innovation at launch.
This would be true if it came after XI for example, nowadays MMO gamers are far too jaded to let this slide. While the 13-16k or so dedicated XIV people will be ok with it, the grand majority will not be. Look at the most hyped MMOs of all time ever since WoW, you get one thing wrong, especially something that shouldn't have been wrong and that's it.
Game over.



Also a problem I foresee is the direction change of the game. They are going to inadvertently alienate some of those long-time players. The relaunch of this game will be an interesting one.This would be true if it came after XI for example, nowadays MMO gamers are far too jaded to let this slide. While the 13-16k or so dedicated XIV people will be ok with it, the grand majority will not be. Look at the most hyped MMOs of all time ever since WoW, you get one thing wrong, especially something that shouldn't have been wrong and that's it.
Game over.


You bring up quite a bit of good points there, Dragonheart. A few I never even considered before. I totally agree with having PVP ready at launch for the reasons you mentioned. If the game doesn't have PVP at launch it could hurt the game's initial launch and subsequently have a detrimental affect on overall sales. Just as you state, reviewers and websites will probably be critical of the game for that reason, and that reason alone. As silly as it may seem to most of US that follow the game, or maybe don't care for PVP much, or that played 1.0 that didn't have it.....trying to attract as many players as you can to your new shiny MMO has to have it all.....and ALL at launch.
There are still people out there that have NO IDEA that ARR is coming out. There are still people out there that have NO IDEA that 1.0 was fixed, that there's a new dev team and they rebuilt the whole game from scratch. This needs to be taken into account when deciding what to include in the "final version". Because a potential mmo player may have interest in ARR after hearing about it, read a review of the game and say "pfftt ...it doesn't have PVP?? Looks like they never fixed FFXIV like they said they were going to". Let me remind you that there are people out there that have no idea FFXIV was remade at all, and I'm sure those people wouldn't know, that if PVP isn't included at launch...... that it'll be added in a later patch.....they'll just assume if it's not there, the game doesn't have it period....and go somewhere else. There goes a potential customer...
Now granted for most of us....maybe the point I bring up is 0.0 but there are people out there that would be comfortable enough with a new MMO if it offered similar things like PVP. It could make their transition-from a game they've been playing for years that offered this kind of content-much easier and makes them feel more at home, so to speak.
I'm just concerned about this issue because ARR needs a successful and profitable launch. A nice jolt in sales and subs to make up for what they lost....and also so we can have a future with ARR.
Last edited by VoltaAsura; 02-07-2013 at 01:14 AM.
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