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  1. #1
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    As a player who enjoyed 1.0 the way it was in the end (after 1.23) and who was a long time player of XI, I feel I have no idea of what ARR will be like and if I'll enjoy playing it. This worries me, as I really think that at this point I should have more information.

    The thing is, we don't know when this game will be released. Well, according to the beta roadmap, the minimum time for the beta would be 8 weeks and maximum time would be 18 weeks and beta should start "mid-February", so that would mean launch is scheduled for somewhere between mid-April and end of June. This means we'd have up to 5 months until launch.

    That's not a long time, and it makes me wonder what I actually know about the game at this stage.

    What we know is this:

    * There will be 8 classes and 8 jobs. They will be different from their 1.0 versions, but we don't know how.

    * The battle mechanics will be different. At this point we know a global cooldown is planned. We also know some kind of a group "limit break" ability is planned, but don't know the details. We don't know what kind of moves the enemies will be using, how they will behave, how buffs and enfeebles will work, how important positioning will be during battle, or any other details like that.

    * We know we can include chocobos in our party to fight with us. We don't know any details on how this will work.

    * We know there will be end game dungeons (revamped versions from the old ones and new ones, I think). We don't know the details on what they will be like, if there will be different difficulty levels etc.

    * We know there will be new (and revamped versions of the old) primal battles, but we don't know how they work.

    * We know there will be a FATE system. We don't know any details.

    * We know there will be a "Golden Saucer". We don't know any details.

    * We know there will be two PvP venues, Coliseum and Frontlines, released after the launch. We don't know any details on how PvP works and what the areas are like.

    * We know there will be a cross-server "dungeon finder" system, but don't know any details.

    I think you can see where I'm going with this... I feel like every time they release some piece of information, it's extremely vague and can be intepreted in at least 10 different ways. All they're saying is "we have this really cool system where you will be able to do epic things, please look forward to it!"

    I understand they can't give us all the details on everything, especially as some things are still (hopefully) changing based on test feedback etc. But as the scheduled launch is only 5 months (or less) away, surely they have to have some kind of plans, even some detailed ones, for what the game will be like, what it offers to the player, how do the battles work, how do the enemies behave, how the end game content will be build etc.

    Surely they could schedule some kind of blog post series on these subjects, for example presenting the revamped classes, explaining what the dungeons will be like (if they'll have different difficulty levels, if they'll have puzzles, what kind of loot they'll have etc.), presenting FATE...

    Maybe we will know more when the beta starts, and I certainly hope so.
    (7)

  2. #2
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Taika View Post
    As a player who enjoyed 1.0 the way it was in the end (after 1.23) and who was a long time player of XI, I feel I have no idea of what ARR will be like and if I'll enjoy playing it. This worries me, as I really think that at this point I should have more information.

    The thing is, we don't know when this game will be released. Well, according to the beta roadmap, the minimum time for the beta would be 8 weeks and maximum time would be 18 weeks and beta should start "mid-February", so that would mean launch is scheduled for somewhere between mid-April and end of June. This means we'd have up to 5 months until launch.

    That's not a long time, and it makes me wonder what I actually know about the game at this stage.

    What we know is this:

    * There will be 8 classes and 8 jobs. They will be different from their 1.0 versions, but we don't know how.

    * The battle mechanics will be different. At this point we know a global cooldown is planned. We also know some kind of a group "limit break" ability is planned, but don't know the details. We don't know what kind of moves the enemies will be using, how they will behave, how buffs and enfeebles will work, how important positioning will be during battle, or any other details like that.

    * We know we can include chocobos in our party to fight with us. We don't know any details on how this will work.

    * We know there will be end game dungeons (revamped versions from the old ones and new ones, I think). We don't know the details on what they will be like, if there will be different difficulty levels etc.

    * We know there will be new (and revamped versions of the old) primal battles, but we don't know how they work.

    * We know there will be a FATE system. We don't know any details.

    * We know there will be a "Golden Saucer". We don't know any details.

    * We know there will be two PvP venues, Coliseum and Frontlines, released after the launch. We don't know any details on how PvP works and what the areas are like.

    * We know there will be a cross-server "dungeon finder" system, but don't know any details.

    I think you can see where I'm going with this... I feel like every time they release some piece of information, it's extremely vague and can be intepreted in at least 10 different ways. All they're saying is "we have this really cool system where you will be able to do epic things, please look forward to it!"

    I understand they can't give us all the details on everything, especially as some things are still (hopefully) changing based on test feedback etc. But as the scheduled launch is only 5 months (or less) away, surely they have to have some kind of plans, even some detailed ones, for what the game will be like, what it offers to the player, how do the battles work, how do the enemies behave, how the end game content will be build etc.

    Surely they could schedule some kind of blog post series on these subjects, for example presenting the revamped classes, explaining what the dungeons will be like (if they'll have different difficulty levels, if they'll have puzzles, what kind of loot they'll have etc.), presenting FATE...

    Maybe we will know more when the beta starts, and I certainly hope so.
    Thanks, i wish i could speak better english to explain things in detail, just like you did
    (1)

  3. #3
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Taika View Post
    As a player who enjoyed 1.0 the way it was in the end (after 1.23) and who was a long time player of XI, I feel I have no idea of what ARR will be like and if I'll enjoy playing it. This worries me, as I really think that at this point I should have more information.

    The thing is, we don't know when this game will be released. Well, according to the beta roadmap, the minimum time for the beta would be 8 weeks and maximum time would be 18 weeks and beta should start "mid-February", so that would mean launch is scheduled for somewhere between mid-April and end of June. This means we'd have up to 5 months until launch.

    That's not a long time, and it makes me wonder what I actually know about the game at this stage.

    What we know is this:

    * There will be 8 classes and 8 jobs. They will be different from their 1.0 versions, but we don't know how.

    * The battle mechanics will be different. At this point we know a global cooldown is planned. We also know some kind of a group "limit break" ability is planned, but don't know the details. We don't know what kind of moves the enemies will be using, how they will behave, how buffs and enfeebles will work, how important positioning will be during battle, or any other details like that.

    * We know we can include chocobos in our party to fight with us. We don't know any details on how this will work.

    * We know there will be end game dungeons (revamped versions from the old ones and new ones, I think). We don't know the details on what they will be like, if there will be different difficulty levels etc.

    * We know there will be new (and revamped versions of the old) primal battles, but we don't know how they work.

    * We know there will be a FATE system. We don't know any details.

    * We know there will be a "Golden Saucer". We don't know any details.

    * We know there will be two PvP venues, Coliseum and Frontlines, released after the launch. We don't know any details on how PvP works and what the areas are like.

    * We know there will be a cross-server "dungeon finder" system, but don't know any details.

    I think you can see where I'm going with this... I feel like every time they release some piece of information, it's extremely vague and can be intepreted in at least 10 different ways. All they're saying is "we have this really cool system where you will be able to do epic things, please look forward to it!"

    I understand they can't give us all the details on everything, especially as some things are still (hopefully) changing based on test feedback etc. But as the scheduled launch is only 5 months (or less) away, surely they have to have some kind of plans, even some detailed ones, for what the game will be like, what it offers to the player, how do the battles work, how do the enemies behave, how the end game content will be build etc.

    Surely they could schedule some kind of blog post series on these subjects, for example presenting the revamped classes, explaining what the dungeons will be like (if they'll have different difficulty levels, if they'll have puzzles, what kind of loot they'll have etc.), presenting FATE...

    Maybe we will know more when the beta starts, and I certainly hope so.
    since when did SE give detailed info about their games?

    If you liked the changes Yoshi team did in 1.0, then why should you be doubtful that you wouldn't enjoy 2.0?

    There would be no need for NDA, if they explained exactly how the game worked in all those regards
    (3)

  4. #4
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Radacci View Post
    since when did SE give detailed info about their games?

    If you liked the changes Yoshi team did in 1.0, then why should you be doubtful that you wouldn't enjoy 2.0?

    There would be no need for NDA, if they explained exactly how the game worked in all those regards
    The direction change of the game is the reason some people are very skeptical currently. Yoshida did great with the remainder of 1.0, but certain people do not like the "standard" MMO. That's why some people play FFXI/FFXIV because they didn't fit into those categories. Now if they don't like it they have to deal with it, or quit and go to another MMO. Problem is there aren't many if any at all to go to.
    (3)
    Last edited by Zezlar; 02-07-2013 at 11:52 PM.

  5. #5
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Zezlar View Post
    The direction change of the game is the reason some people are very skeptical currently. Yoshida did great with the remainder of 1.0, but certain people do not like the "standard" MMO. That's why some people play FFXI/FFXIV because they didn't fit into those categories. Now if they don't like it they have to deal with it, or quit and go to another MMO. Problem is there aren't many if any at all to go to.
    The problem is, if Yoshi only appeals to those who stayed and FFXI veterans, then the game will flop. It already has. Like my above cake analogy, People want chocolate cake, Vanilla is the most popular and "safe" so Yoshi is trying to make a Marble cake. The only problem is with people perception, all some people hear is there is going to be vanilla in the cake and then they freak out.
    (2)

  6. #6
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Zezlar View Post
    The direction change of the game is the reason some people are very skeptical currently. Yoshida did great with the remainder of 1.0, but certain people do not like the "standard" MMO. That's why some people play FFXI/FFXIV because they didn't fit into those categories. Now if they don't like it they have to deal with it, or quit and go to another MMO. Problem is there aren't many if any at all to go to.
    This. Apart from server issues, I enjoyed playing the end of 1.0 (since 1.23), and at first I assumed 2.0 would be pretty much 1.23 with better server structure and some cosmetic enhancements (UI, character creation etc.). However, at this point it seems like they'll be changing pretty much everything 1.23 was, and most of the things I've read and seen so far haven't pleased me. This saddens me as I'd really love to commit to another FF MMO for years to come. What troubles me is that as I wrote, I really don't know what the game will be like compared to 1.0 (or 1.23). I can't hype the game, can't plan anything for our 1.0 LS, can't really do anything but wait for the launch and hope for the best.

    People are telling others to wait for the beta to experience these things for themselves. However, not all content will be included in the beta version and things may change a lot between beta and launch. And even if I would be able to try all the content in the beta, I'd like SE to tell us what are the ideas behind the content we're testing, where they're going with certain mechanics, what kind of content additions they're planning for the future etc.

    NDA isn't there to keep things secret before beta, it's there so that SE can control how they portray their game. It's a completely different thing to play some class by yourself a bit and to see that class portrayed by the game company on a video, telling their vision for the class' role, showing the high level skills in group play and so on. And this is what I'd like to see them doing.

    You also have to remember that not everyone will be in the beta, and many potential players won't even bother to apply for a beta of a game they know nothing about. If I heard about this game for the first time today, I would take one look at the official site, find no information on the release date, how classes work, what kind of content there will be... I'd probably just forget about it.
    (2)
    Last edited by Taika; 02-08-2013 at 01:05 AM.

  7. #7
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Dragonheart View Post
    I think it's about time for these informations, what do you think guys?
    Well i think when yoshi is starting the promotion tour on 10th february we get informations like this and that, what features the game does offer.

    i think they havent told us till now.. because they were unsure if this and that feature is going to make it into the game release or not. maybe they are still unsure ;X


    instead of saying "feature x and feature y are implemented at game release" and when it comes to release it is not.. it wouldnt be a good PR for the game.
    (0)
    Last edited by Tonkra; 02-07-2013 at 08:49 PM.

  8. #8
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    People are just too impatient... I typed in "wait for beta" in google images, and thought this was fitting..

    (7)

  9. #9
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    I can agree with that ; ;
    (2)

  10. #10
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Being told something is a poor substitute from experiencing that thing first hand.

    Beta will be out by the end of the month. If you're not in it, alas, you'll have to wait until the NDA is lifted. But I don't agree with writing one's self in a corner by trying to push details that may not make it into the final product.
    (4)

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