Quote Originally Posted by Myranda View Post
They confirmed we'll be able to sign crafted items, but I assume that only means a "[name]" in Latin characters as part of the item's menu description, a la FFXI.

I think it's a fantastic idea to be able to engrave metal as you suggested, but I have no idea how hard it would be to apply that to model textures in a way that would look quality without forcing too much extra data to need transmitting. I imagine simply overlaying text on top of existing textures wouldn't be too hard but I can see that coming out maybe a little fakey looking... I doubt we'll see such a thing happen.
More than the fakey look and data transmission, any such engraving would have to be rendered client-side (as the textures for the sword, etc. are rendered by the client) so it's another layer that would have to be handled by the client, per person, per item, etc. It seems a little too complicated, not to mention potentially resource heavy if you had 100 characters visible, all with custom-engraved weapons. Still, it would look amazing. :]