My only issue with long chain quest leading to a common end boss is that you get a lot of people that are ready for the boss then someone hasn't completed the chain....I played WoW so I'm used to the fetch quests, but I really hope they have some purpose.
Honestly, I wouldn't mind there being HUGE quests chains (like 20 consecutive quests to form a chain, kind of like the Onyxia one from WoW) that rewards XP for every step of the way. That way it could feel like you need less "throwaway" quests and you're actually driving towards some important goal.
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