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  1. #1
    Player
    Exn's Avatar
    Join Date
    Aug 2011
    Posts
    325
    Character
    Exn Phenix
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Andrien View Post
    perhaps something less complex like a ready check feature.
    Yeah maybe, but I don't know if you'd want a ready check feature going off during the encouter. I can understand right before engaging, but once the battle starts, your going to need something that can alert your party, without forcing them to physically take action to confirm (because they're prolly preoccupied doing whatever there sposed to be doing).
    (0)

  2. #2
    Player
    Xeonerable's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Xeonerable Fenrir
    World
    Balmung
    Main Class
    Lancer Lv 90
    No because it was more annoying than it was useful.

    In all honesty if someone needs to be paged back to the game just find somebody else in the meantime, and if they are your supergoodfriend then you'll probably be able to text them, but even thats annoying.

    Be patient or move on, but don't be annoying.
    (1)

  3. #3
    Player

    Join Date
    Sep 2011
    Location
    Ul'Dah
    Posts
    84
    <call> (Yes Please)
    (1)

  4. #4
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Seirra L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 100
    well make it only possible when is in PARTY! like WoW's RAIDCALL
    (1)

  5. #5
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    <Yes, Please> but for the love of god let us adjust the volume/mute it. My ears have bled so many times from listening to music while someone did a <call1> >->;
    (1)

  6. #6
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I'd rather wait and see what they have planned instead of adding something new. I can't say I was a big fan of the <call> stuff anyway since it got abused more often that not. That or people spamming their WS macro with a call in it...so annoying.
    (1)

  7. #7
    Player
    Applesnap's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    176
    Character
    Coco Delouix
    World
    Zodiark
    Main Class
    Paladin Lv 90
    No, thank you. It's technically a waste of SE's time to implement since the whole system can be circumvented by turning one's sound off or onto mute. That time can be better spent on other things.

    /tell chimes should suffice really.
    (2)

  8. #8
    Player
    Linkurrra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Linkci Lunarpaw
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    I'm fine with having calls again as long as the volume of them can be controlled in the audio settings! Because all I remember the most about them was startling the living bejezus out of me because they were so loud! Especially in headphones! :P

    And before ppl go. Oh Noes! then ppl could mute them all together and it would defeat their purpose! (yeah well for starters ppl should have the option to not hear them if they don't like them! Deal with it!)

    Second you could make it so that the volume can't be muted but only turned down to 50% That way a player can't turn it off but listen to them at a more less deafening level!
    (0)

  9. #9
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Midgardsormr
    Main Class
    Lancer Lv 90
    <call> is much more than a ready check.

    You don't ready check in middle of a fight, you don't ready check to get attention of alt-tabbed players, you don't ready check to notify team mates of shifts in stategy.

    Most players don't use 3rd party voice chat. vent,mumble and team speak are mostly used by organized player groups. Not pick ups, not cross world parties or by small player groups.

    Visual cues have their place. But audio cues can be easily recongnized when the UI is filled with clutter or in the heat of battle.

    lets say you join a pick up for a primal fight, are you going to use a ready check to make sure everyone knows the fight is about to enter phase 2 or 3 of the battle?

    Are you going to spam the chat box to inform your party?

    Are you going to use a visual cue that puts a blinking Icon above a players head or next to the party frames UI? One that can be easily missed by players focused healing or crowd control?

    I think a <call> sound would inform groups and deliver your meaning in an instant.
    (4)

  10. #10
    Player
    DardGhalawad's Avatar
    Join Date
    Nov 2011
    Posts
    41
    Character
    Dard Ghalawad
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    #Thumbs Up#
    Bring the <call#>, with more sounds of course.
    And we should be able to set the sound settings of the <call#>.
    (0)

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