
No /call, because most players use a 3rd party chat client. If you can't hear people asking or you took off headphones/mute /call wouldn't work. Plus, there are still annoying sounds you can make like moogle weapons and chocobo whistling.
Alienware M15x | Intel i7 940XM | 1920x1080p | AMD 7970M 850c/1200m/.95v | Windows 8 Pro | Benchmark Score 5864 Maximum Setting



Figures this happens.. =.= wait till Beta, i do not think the <call> is necessary at all with the design they make

UI-based readiness check > <call>.
Only because <call> was exploitable, and/or often used unnecessarily. Besides, as stated before, if somebody is on a verge of falling asleep, it's hardly ideal to keep dragging him/her along.
I never really felt the need for <call> in FFXI, if you're paying attention and use chat filters during fights you don't need it. Personally, I think it's more trouble than it's worth, especially since it can be used -willingly or not- to pester other players.
We'll take it into consideration.™



option to adjust <call> volume.
/endthread

I don't see any reason why they shouldn't add it, I would say worry about it after getting everything else done, but I think they should eventually add <call>
Actually, I've already done this... when I get tired, I drop party, get a rep and log off....There is a solution for those that are against this. Since you don't want it, be prepare to be dropped from the party and be replaced if you don't answer to the chat log. "/p Are you there?" "/t Are you there?". /p Why did she/he go away and didn't say anything?. In the meantime, the party member is in his/her fifth dream, dreaming that he/she is curing the tank...
Back in the world of the awake /p Oh man, now we have to wait again and reassemble the party, because our whm decided to fall asleep on his keyboard. Great!!!
/p I wish we could have <call>.
How many times did this happen to some us?
I think calls is a relic from that past we do not need. Got to think of all those times calls were abused, mostly at low levels but thats important for new players low level game experience. Most ppl say they want it to "wake up a member that has gone to sleep" ... well instead how about we just make XIV a lot more interesting and faster than XI so people don't fall asleep playing it.
(no camping nm's for 20 some odd hours or waiting an hour for ls ppl to travel to a location etc)
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