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  1. #31
    Player
    faris's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    594
    Character
    Lunaris Mist
    World
    Spriggan
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Elexia View Post
    in XI you had quite a lot to do as you're leveling especially in terms of storyline content and misc activities like Assault and the like (it's why there's level cap options, to let people not at end-game partake in it) and why end-game was the ultimate goal but not only goal where the devs will want to rocket you to end-game asap. They need to balance the beginning, middle and ending. XI in late years was top heavy due to them focusing on end-game, with ARR if they do that they're just making the same mistake so many others have been making lately with their game and we seen the outcome.
    That's one of the reasons I wish they'd consider re-adding the level caps to Promathia missions. It'd be nice to give nubs something to do with their low-mid level times rather than just spam FoV pages to "get to the endgame"
    (1)

  2. #32
    Player
    leomike35's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    439
    Character
    Sasha Calico
    World
    Hyperion
    Main Class
    Goldsmith Lv 90
    I think ARR will be just fine and once beta starts ppl will be too busy testing/playing to post much on this forum. Ive been playing Tera while waiting since late Dec and have played almost completely solo am lvl 53/60 and all I can say is that it is alright as a game but since I dont do any of the endgame nexus or wutever or even party I cant comment on the mmo side of it so to speak.

    I do however, see other ppls point of view but largely it seems to come down to ppl play the games they like period. They will defend the games they like period. So I suggest kindly to any and everyone here find the game or games you like and stick to them. Like them for what you like them for and stop all the damn comparison (wow clone) talk because it is only going to affect you and your impression of games good or bad.

    I admit Im enjoying tera for what it is but my heart and my "want to play badly game" is FFXIV ARR period.

  3. #33
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Darkhaund View Post
    By WoWized i dont mean a type of lets say "standard" but the lack of lore, story-telling, amazing CS etc etc.
    This is really the important part for me to play ARR. Yoshi-P seems to realize this is an important thing too, so I hope he doesn't let people down in this regard. I know younger players might be accustomed to WoW playstyles and just mash through the dialog, but I want to take my time and enjoy a good story.

    Quote Originally Posted by Darkhaund View Post
    What I DISLIKED alot about wow was the over abuse of "fetching quests"

    Go there kill x mob bring N number of items
    Go there kill N number of y mob

    Repeat and repeat...
    Sadly, it's hard to get around this when you have a quest based leveling system and you have to design several quests. The best they can do is just ensure that those quests have some actual meaning. The one they showed in one of the Alpha videos was a good example. Apparently some of the monsters were defiling an area where people were bringing flowers to mourn the dead from the 7th Umbral Era. At least as a 1.0 player, that has some meaning to me.
    (2)

  4. #34
    Player
    Priya's Avatar
    Join Date
    Jun 2012
    Posts
    493
    Character
    Priya Eridian
    World
    Leviathan
    Main Class
    Machinist Lv 90
    Tera is not a clone of WoW... all it has in common is questing, and that's not something WoW introduced to the world.

    This thread isn't any different than the 50000000000000000000 ATTACK OF THE WOW CLONES OMG!!!1111elven1111!!! QQ threads that came before it. You people....

    It's also stupid that anyone could think SE would do away with its storytelling... one of the trademarks of the company/FF series.

    Any quest (unless it has some terrible low drop rate) is better than leves.
    (11)
    Quote Originally Posted by fusional View Post
    i'd kinda like to give priya hugs with my mouth.
    Quote Originally Posted by Bayohne View Post
    Q20: Will we ever be able to send tells from within an instanced area?

    A20: While the feature can be implemented, it’s currently masked. It’s currently masked because we would like to prevent players from harassing each other just because they know they would never party together in the future. We will continue to monitor the situation carefully as we move forward.

  5. #35
    Player
    schism's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Zemek Rodon
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    I think the Japanese take alot of pride in what they do and the uniqueness of FF. I think they will deliver and shut us all up.
    (1)

  6. #36
    Player
    Lyriq's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    22
    Character
    Lyriq Songz
    World
    Goblin
    Main Class
    Arcanist Lv 100
    "The one mistake they're likely going to make is unlike other MMOs, FF games being turned into an MMO needs to follow the one principle that the game starts when you start, not start at end-game like so many MMOs the past decade. in XI you had quite a lot to do as you're leveling especially in terms of storyline content and misc activities like Assault and the like (it's why there's level cap options, to let people not at end-game partake in it) and why end-game was the ultimate goal but not only goal where the devs will want to rocket you to end-game asap. They need to balance the beginning, middle and ending. XI in late years was top heavy due to them focusing on end-game, with ARR if they do that they're just making the same mistake so many others have been making lately with their game and we seen the outcome."

    THIS. THIS. THIS!!!! I don't think any of the other MMO's GET it. I want interesting and complex game experience to begin the moment my character is created. The main story of FFXI began from the beginning of your character's journey. And it scaled with you. Along with sidequest. The Rank 2-3 dragon fights were MENACING to me at the time. And I was only level 20. XI did this well and I haven't played a game that has caputered this since.

    I don't want this to be an XI clone. But if they could PACE the games better... I'd be happy. That's the BIGGEST thing XI did right and I wish it was seen in other MMOs.
    (4)

  7. #37
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    I don't see how you guys can look at what the team did with the 1.0 storyline (GC, Garleans, primals) and the cutscenes we've gotten (mission cutscenes like killing Nael, destroying the Lunar Transmitter) as well as the amazing End of an Era video they gave us and actually think this team doesn't know what it's doing.. seriously, have some faith. Just because it plays differently doesn't mean it's a piece of crap
    (8)

  8. #38
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Lyriq View Post
    "The one mistake they're likely going to make is unlike other MMOs, FF games being turned into an MMO needs to follow the one principle that the game starts when you start, not start at end-game like so many MMOs the past decade. in XI you had quite a lot to do as you're leveling especially in terms of storyline content and misc activities like Assault and the like (it's why there's level cap options, to let people not at end-game partake in it) and why end-game was the ultimate goal but not only goal where the devs will want to rocket you to end-game asap. They need to balance the beginning, middle and ending. XI in late years was top heavy due to them focusing on end-game, with ARR if they do that they're just making the same mistake so many others have been making lately with their game and we seen the outcome."

    THIS. THIS. THIS!!!! I don't think any of the other MMO's GET it. I want interesting and complex game experience to begin the moment my character is created. The main story of FFXI began from the beginning of your character's journey. And it scaled with you. Along with sidequest. The Rank 2-3 dragon fights were MENACING to me at the time. And I was only level 20. XI did this well and I haven't played a game that has caputered this since.

    I don't want this to be an XI clone. But if they could PACE the games better... I'd be happy. That's the BIGGEST thing XI did right and I wish it was seen in other MMOs.
    Level 25 Ifrit and level 45 Garuda were pretty menacing man, of course it would have been better if they were level capped
    (2)

  9. #39
    Player
    Mitsuhide's Avatar
    Join Date
    Mar 2011
    Location
    Ul Dah
    Posts
    210
    Character
    Noyn Vermillion
    World
    Hyperion
    Main Class
    Dark Knight Lv 60
    I have to admit, im really skeptical about ARR.
    What the Alpha had was already better than the stuff from V.1 by a long shot.
    I know they never had enough time but the "oldshool" Quest grinding kills it for me.

    Thats one thing i began to love about GW2, nothing felt like a chore.
    Exploring would give you a nice xp and exploring the whole map even more reward, in doing so you will encouter alot of events and those are actually fun.
    No need for extra planning and no need to invite and form a party, everyone can help anyone and leveling felt much more of a natural progression.

    I love the Class and combat system and i didnt think that it would work that good and dodging and moving can save lives.

    As much as i love the typical FF story and Art and damn...Gridania looks awesome and beautyful.
    I fear that the Gameplay will be just medicore or "standart" and lvling will be just quest grinding and i just had enough of that and no beautyful art and story will pull me into this.

    And WvWvW in GW2 is just epic...unless youre like 5 people against enemy Zerg...
    (0)

  10. #40
    Player
    xXHalloweenTrixXx's Avatar
    Join Date
    Jul 2012
    Posts
    238
    Character
    Fei Fenris
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Quote Originally Posted by Lady View Post
    Suddenly get the feeling that this thread is being invaded by the "FFXIV should be FFXI-2" group.
    I feel it should be FFXI-2 but doesn't mean it will happen.
    (1)
    Are you an internet e-thug?

    I laugh cause you fake. CX

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