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  1. #1
    Player
    Kirito's Avatar
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    Quote Originally Posted by Lirion View Post


    The PS3 UI will look like that but if you check the upper right corner you can see the mouse cursor.
    Ah yeah so it is pc with ps3 ui. Also does that tp mark look like 4000 to you? Are they allowing users to increase the max capacity of TP?
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  2. #2
    Player
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    Quote Originally Posted by Lirion View Post


    The PS3 UI will look like that but if you check the upper right corner you can see the mouse cursor.
    Just reposted this up so anyone new to this topic are all on the same page. This isn't the ps3 ui, but the pc ui with game pad.

    Could you please explain how to control the 16 pallets or switching between pallets?
    M: We are calling the 8 slots of left/right side as “action set” when explaining in more details when you hold the L2 button the L2 side’s 8 slots will glow while it’s in that ste by pressing the direction key or circle, X, square, triangle button you can execute 8 actions. When you let go of the L2 button the glow will go away and now when you press the R2 the right side 8 slots will glow.
    When you hold both L2 and R2 the center number mark will glow and you can switch action sets. By holding the L2 and R2 together by pressing the direction key or 4 buttons it will switch between 1 to 8 action sets. with 16 slots per action set you will also have 8 sets of these with total of 128 actions per class and this is per class
    Also here is a quote explaining the ui
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    Last edited by Kirito; 02-04-2013 at 05:58 AM.

  3. #3
    Player
    Seraphe's Avatar
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    I think it's still at 1000. Increase max TP? Why not, but I seriously doubt that they would just add 3000 to it. I'm thinking of lower values like 50~100.
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  4. #4
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    It's probably a stone on the ground making the first digit look like a 4.
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  5. #5
    Player Gemma's Avatar
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    I'm really curious to see how the controller UI is for PC. I used wired Xbox 360 controller since 1.0 alpha lol, got this whole computer for FFXIV (and cause of other games too ^_^). But if I dont like it I dont mind keyboard and mouse.

    Hopefully we get to find out soon =D
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  6. #6
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    Quote Originally Posted by Gemma View Post
    I'm really curious to see how the controller UI is for PC. I used wired Xbox 360 controller since 1.0 alpha lol, got this whole computer for FFXIV (and cause of other games too ^_^). But if I dont like it I dont mind keyboard and mouse.

    Hopefully we get to find out soon =D
    i just want to know how would it work from the look of it you can only have 16 action two of them would be spirt and chocobo mount. But i'm guessing you can press TL and TR and the D-pad to show more action but i guess we have to wait and see on that video and then test it out for our self i really do enjoy controller more over keyboard/mouse so i hoping they do it right.
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  7. #7
    Player
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    Quote Originally Posted by Zenaku View Post
    i just want to know how would it work from the look of it you can only have 16 action two of them would be spirt and chocobo mount. But i'm guessing you can press TL and TR and the D-pad to show more action but i guess we have to wait and see on that video and then test it out for our self i really do enjoy controller more over keyboard/mouse so i hoping they do it right.
    Oh wow... maybe they made it so you press you L or R on your controller to toggle between plus's, press up, right, left, down on you d-pad to actually start the move. Or press up, right, left, d-pad to high light the move button and confirm with the x or a button. Both would end complaints that people who use controllers can't play good enough for highlevel end game content, but the former would be best option because we won't need to confirm it. I personally would love a toggle between highlighting the move for selection or pressing the move for selection with the d-pad.

    Now that I think about, I'm probably wrong unless they want to do with triangle, square, cross and circle since how would you target.
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    Last edited by Kirito; 02-03-2013 at 04:40 AM.

  8. #8
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    Quote Originally Posted by Kirito View Post
    Oh wow... maybe they made it so you press you L or R on your controller to toggle between plus's, press up, right, left, down on you d-pad to actually start the move. Or press up, right, left, d-pad to high light the move button and confirm with the x or a button. Both would end complaints that people who use controllers can't play good enough for highlevel end game content, but the former would be best option because we won't need to confirm it. I personally would love a toggle between highlighting the move for selection or pressing the move for selection with the d-pad.

    Now that I think about, I'm probably wrong unless they want to do with triangle, square, cross and circle since how would you target.
    The way they described it, all the d-pad and command buttons (X, square, circle, triangle on a PS controller) will be tied to a command on your "bar" (if we can call it that) once you press either L2 or R2. That means you have 16 commands (8 for L2, 8 for R2) readily available at the press of 2 buttons, which makes it just as efficient as the keyboard. When you let go of the triggers, I guess the controller will work similarly to how it did in 1.0. When you press both triggers at the same time, you can change sets of actions by pressing up or down like you how changed bars in 1.0.

    It sounds pretty awesome, tbh. I can't wait to try it.
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    Last edited by Klefth; 02-03-2013 at 05:44 AM.

  9. #9
    Player
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    Quote Originally Posted by Klefth View Post
    The way they described it, all the d-pad and command buttons (X, square, circle, triangle on a PS controller) will be tied to a command on your "bar" (if we can call it that) once you press either L2 or R2. That means you have 16 commands (8 for L2, 8 for R2) readily available at the press of 2 buttons, which makes it just as efficient as the keyboard. When you let go of the triggers, I guess the controller will work similarly to how it did in 1.0. When you press both triggers at the same time, you can change sets of actions by pressing up or down like you how changed bars in 1.0.

    It sounds pretty awesome, tbh. I can't wait to try it.
    Hmm... that is interesting... I have mixed feeling with having to hold a trigger rather than just press it once to go into the battle mode but I'll just have to try it myself... I'm glad my hypothesis was pretty close and that does enable players on the gamepad to speed up commands greatly. I don't like the idea of having to press L2 or R2 to switch bars simply because of the springiness of the L2 and R2 button on the ps3 controller, but I'll probably just have to get used to it.
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  10. #10
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    Felis's Avatar
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    Quote Originally Posted by Klefth View Post
    The way they described it, all the d-pad and command buttons (X, square, circle, triangle on a PS controller) will be tied to a command on your "bar" (if we can call it that) once you press either L2 or R2. That means you have 16 commands (8 for L2, 8 for R2) readily available at the press of 2 buttons, which makes it just as efficient as the keyboard. When you let go of the triggers, I guess the controller will work similarly to how it did in 1.0. When you press both triggers at the same time, you can change sets of actions by pressing up or down like you how changed bars in 1.0.

    It sounds pretty awesome, tbh. I can't wait to try it.
    The last one is not right. To change the cross-bar (I call it that for now ^^), you press L2+R2 and 1 button from the d-pad or 1 button from the cross-triangle-circle-square buttons.
    As example, you want cross-bar #5. You press L2+R2+triangle and the cross-bar switch to #5. Then you press L2+R2+d-pad up and cross-bar switch back to #1

    There are 8 cross-bars and each cross-bar has 16 slots. That are 128 slots total ^^
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    Last edited by Felis; 02-03-2013 at 07:38 AM.

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