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  1. #61
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by xXHalloweenTrixXx View Post
    I liked the option of WAR and PLD as tanks but I really think PLD should have higher HP and possibly better defense or at least provide them with higher DPS so they can be at least balanced with War.

    Warrior was pretty much the only tank I've seen in any of the parties I've played in on my server. Because most people reply was.. Why get a Paladin when Warrior is just as good if not better.

    I played PLD it was fun imo, most fun I've had with a class. But its not really asked for by people from what I saw.
    it wasn't because war was as good or better at all. it was because war was the SAFER option because a bad war is better than a bad pld(most pug's were pretty bad) so people went that route. if you dealt with most of the endgame shells at all though you will realize that the vast majority of them went with pld's because a high skilled pld is much better than a high skilled war. war has the higher starting point, but pld has the much higher ceiling.

    it was the same thing with people wanting thm's in ifrit and wouldn't let blm's into the party on excalibur in a pug. it wasn't because thm's were better in that fight at all. it was because it was the safer option and it had more room for error. a blm would do vastly higher damage in that fight, but it had a higher chance to fail so people weren't willing to take that chance.
    (1)


    http://crystalknights.guildwork.com/

  2. #62
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by darkstarpoet1 View Post
    it wasn't because war was as good or better at all. it was because war was the SAFER option because a bad war is better than a bad pld(most pug's were pretty bad) so people went that route. if you dealt with most of the endgame shells at all though you will realize that the vast majority of them went with pld's because a high skilled pld is much better than a high skilled war. war has the higher starting point, but pld has the much higher ceiling.

    it was the same thing with people wanting thm's in ifrit and wouldn't let blm's into the party on excalibur in a pug. it wasn't because thm's were better in that fight at all. it was because it was the safer option and it had more room for error. a blm would do vastly higher damage in that fight, but it had a higher chance to fail so people weren't willing to take that chance.
    I went THM because I could raise the WHM or what have you..

    Once my whole party wiped and I ran around the rink casting GLD defense spells with my monk feather/second - out of mp I had to just run around like a chicken - got enough to raise the WHM while Ifrit was doing his dashes. Unwiped my party XD

    I was teh Uber.. lol. I can play BLM fine but even with skill THM is a good choice.

    Just to comment on some peoples servers on Balmung PLD is a very popular end game boss tanker.
    (1)

  3. #63
    Player
    FedeMax's Avatar
    Join Date
    Mar 2011
    Posts
    60
    Character
    Vivi Necron
    World
    Phoenix
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Kalsic View Post
    You're killing off Warrior tanks that why. Why should someone have to play a Paladin just because they want to tank?
    Why should anyone play WHM if they want to heal, why should anyone DRG if the want to melee, some jobs can only do that which PLD is one. WAR can would still tank if there was not a PLD avaliable just to a less degree in emity control and defense.

    Currently as of 1.0 PLD could only tank and only solo tank, while WAR could DD, AOE DD, single tank and AOE tank. Other than endgame content PLD was useless and unwanted for WAR AOE dps and fast kill while WHM spam cures. Just trying to thinking of normal content senerios where PLD and WAR can be use together.
    (1)
    Last edited by FedeMax; 02-02-2013 at 05:10 AM.

  4. #64
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Shougun View Post
    I went THM because I could raise the WHM or what have you..

    Once my whole party wiped and I ran around the rink casting GLD defense spells with my monk feather/second - out of mp I had to just run around like a chicken - got enough to raise the WHM while Ifrit was doing his dashes. Unwiped my party XD

    I was teh Uber.. lol. I can play BLM fine but even with skill THM is a good choice.

    Just to comment on some peoples servers on Balmung PLD is a very popular end game boss tanker.
    that's what i am talking about by safer though. you did have more room for error and less chances of wiping. if you had a good group that very rarely got hit with anything then it wasn't needed though. when my ls got bored and decided go go run ifrit for whatever reason there was very little damage done to anyone outside of his attacks on the tank himself. in those type of groups those extra raises weren't needed and the extra damage the blm's could do made the fight end much more quickly.

    they were used in pugs mostly because they didn't know who was likely to get hit by every move ifrit made or if everyone was skilled and made the fight super easy. they went the safer route because of those concerns.
    (1)


    http://crystalknights.guildwork.com/

  5. #65
    Player
    Kalsic's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Character
    Tes Lyn
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by FedeMax View Post
    Why should anyone play WHM if they want to heal, why should anyone DRG if the want to melee, some jobs can only do that which PLD is one. WAR can would still tank if there was not a PLD avaliable just to a less degree in emity control and defense.
    Because that's how the game was made. Just because WHM is the only healer at the moment doesn't mean that it will be in the future. You play Dragoon because you want to play Dragoon, it's not the only melee class in the game.

    The best Paladin in the world could out tank the best Warrior in the world on single target because that's what Paladin is meant to do. Paladin isn't meant to be an AOE tank, and giving them the abilities to do so would just mess the game up in the future once they bring in more support/CC classes... Why CC if you can just burn everything down? The game will just turn into World of Warcraft: Wrath of the Lich King.

  6. #66
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Yes, let's make it so the game only have one tanking class! That certainly wasn't a problem in every MMO that ever made the mistake of doing that..

    1.0's Tanking problem, which only existed in the Minds of people who will only do fights with the latest Strategy posted to Youtube, was that Warriors could DD and Tank at the same time. SE didn't do enough to differentiate between the two stances.

    Paladin's were amazing tanks and I can't think of a fight I wasn't able to beat with a PLD tank.
    (4)
    Last edited by Kiote; 02-02-2013 at 06:19 AM.

  7. #67
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I think one thing people are failing to mention is that classes/jobs will START with TP instead of having to build it up in ARR. This will change the dynamic for both tanking roles greatly.
    (0)

  8. #68
    Player
    Paix's Avatar
    Join Date
    Feb 2012
    Posts
    60
    Character
    Dharmathius Vananti
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I saw no issue with Paladin as a tank in 1.0. Just had to know how to use the job well to really stand up over the challenge of a small group of one minded people thinking Warrior was always better.


    But in the end I would like to see Paladin revamped though ^^b
    (2)

  9. #69
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Endgame the roles felt fine to me. You could go with either in most fights then there were a couple fights where you'd want to go either Warrior or Paladin. That is almost an ideal situation for two classes competing for party roles.

    The biggest issue for Paladins were EXP parties but this is sort of a perpetual issue with pretty much every MMO ever made where you have a defensive and offensive tank classes. Offense wins in EXP parties, period.

    It's even worse when you get into Steel Cyclone levels. Paladins are completely useless compared to Warriors with SC. So the main thing that Paladins need here is some actual AE damage. The return of Circle Slash would be nice; something that is close to damage to Steel Cyclone but doesn't offer any additional effects.
    (0)
    Last edited by Ladon; 02-02-2013 at 07:45 AM.

  10. #70
    Player
    Kalsic's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Character
    Tes Lyn
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    @Ladon
    Exp parties will most likely be around in ARR, but I don't think Paladins will have as hard of a time anymore with questing and other content around.

    btw, nice signature. =)

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