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  1. #21
    Player
    carlosx's Avatar
    Join Date
    Feb 2012
    Location
    Santo Domingo R.D.
    Posts
    165
    Character
    Carlosx Taka
    World
    Diabolos
    Main Class
    Gladiator Lv 60
    if add soo many detection's ways, will also has to improved the ways to avoid confrontation as invisible sneak deodorize
    (0)

  2. #22
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Altena View Post
    Some mobs aggro by sight - you can jump up and down behind them and they won't aggro.
    Some mobs aggro by sound - you can walk around waving your arms in their face and they won't aggro.
    Some mobs aggro by sight & sound - you can only walk behind them.
    You got them all right aside from Sight/sound there are Truesound mobs that agro if you get too close (Front or back) but if your walking have a reduced agro range compared to if you are running.

    Personally I prefered when monsters had better AI including mobs that would warn you, or search for you if you got too close.
    (0)

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