Quote Originally Posted by Velhart View Post
Wall of text
Cripes, I could spend an hour trying to pick that apart. Let me see if I can summarize the high notes:
  • MMO progression is, always has been, will always be gear tiers.
  • Gear tiers are also the dominant reward that players want; content, challenge, etc. are just gating mechanisms to gear tiers.
  • Being different is bad. Any MMO that doesn't emulate WoW is doomed to failure.
  • You liked GW2, except for the end-game content, but you left because you heard there wasn't tiered gear.
  • You don't like PVP, but if you did you wouldn't want to play except with top-tier gear.
  • You don't want to make decisions about gear, you just want better gear. Really, all you want is gear.
That about sum it up?