I like this idea. Have a battle so hard that if anyone can beat it, the future changes a little (in the form of game patches).No harm in people asking for the option in order to keep things interesting. I would support this feature, though I probably wouldn't use it. Or I might, given the right LS and appropriate gear. As long as there's still the "normal" difficulty level first, like 1.0, and there are other difficulties between that and "this battle is so hard you might retroactively stop Bahamut from introducing the last Umbral era if you win".
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