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  1. #11
    Quote Originally Posted by Shikimaru View Post
    I think a lot of FF fan (even more Japanese FF Fan) want hardcore endgame, I really don't think they'll do only easy content.
    They do. They want to pull in non FF fans as well, the fans used to super easy games with occasional hard encounters that you do only once.

    The quickest turnoff to a casual player is something being hard/too hard or taking longer than 30 minutes to complete and SE wants to avoid alienating anyone because people WILL COMPLAIN if the content isn't accessible to their level 20 just like it is to their 50.

    Quote Originally Posted by Norack View Post
    they should actually give us "hard" mode, i forgot what it is but didnt they change all difficulty settings from Japan since super mario brothers 2? making hard mode be hard over in japan but outside of japan they change hard mode to actually be medium, medium is easy, and easy is super easy. so there actually is no hard mode, except for over in japan.
    Yes, Japan also doesn't release tougher RPGs out to the west because it doesn't mesh well with western gamers, i.e some RPGs have permanent death, something western gamers would bitch about heavily, especially in the early days, i.e:

    "I put all this work into this character and s/he is completely gone?! HORRIBLE GAME DESIGN RABBLE RABBLE"

    Thus word of mouth and lower overall sales they may as well not have localized it.
    (2)
    Last edited by Elexia; 02-01-2013 at 02:47 AM.