Page 5 of 5 FirstFirst ... 3 4 5
Results 41 to 50 of 50
  1. #41
    Player
    Allesasi's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    189
    Character
    Allesasi Phoenix
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    Vanity and choise yes. And?
    (0)

  2. #42
    Player
    Allesasi's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    189
    Character
    Allesasi Phoenix
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Catapult View Post
    So we have six primals and six elements - one for each.



    In short, make the weapons situational and useful in exploiting elemental weaknesses - including against rival primals.
    A Shiva weapon would then work wonders against Garuda, who has an ice weakness. Likewise an Ifrit weapon would show Shiva who's boss.
    This would kinda force us to get all of the weapons I guess!
    (0)

  3. #43
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    I upgraded mine into materia
    (0)

  4. #44
    Player
    Eliseus's Avatar
    Join Date
    Apr 2012
    Posts
    407
    Character
    Eliseus Kayne
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zenaku View Post
    All primal would be Roaming around Eorzea because your FC/LS can have one primal under your control. He give said once you find a primal there a way for you and your team mates would be teleport into the primal instance. He said if you win the fight you have a primal under your control for a set amount of time example he give was two weeks. You also have to fill in a bar that you also have a limit amount of time to fill or the primal is release he did not say what you have to do to fill the bar up i'm guessing we know later on. They would be weather effects once a primal is summon and something saying LS/FC have summon "Primal Name". I'm really hoping for ifrit and such they be red sky and ash falling

    He also said stuff like you can control who can summon the primal in your fc/ls and also summon primal in PVP battle if you like. Also you need a set amount of people to summon them i'm guessing so let's say your the last person standing you summon a primal and kill the boss due to the fact that it's at 10-15% or something. Also once you summon the primal you have a timer when you can go get other primal not sure if he mean your allow to get a different one or if you just not allow to get any other primal to that time is up.

    I'm guessing odin would be allow to be under our control seeing how he a elder primal and he get stronger each time he is killed in battle. But ya every primal would be roaming in FFXIV you just got to go out there and find them and get them under your control
    IIRC correctly it was stated that this was misinterpreted, that primals wouldn't be literally roaming all over the world but there will be in a specific area roaming, for example, if Ifrit is in X spot in thanalan, that is where he will always be roaming.

    I can't remember if this was exactly what they said, but there was something about people misinterpreting the "roaming" part.
    (1)

  5. #45
    Player
    Kryptic's Avatar
    Join Date
    Jul 2011
    Posts
    36
    Character
    Vanquish Rainemard
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    If I was SE as they increased their level cap I would make harder and harder fights available for us. For example lets say the level cap is 65 and they released 2 harder modes for Ifrit, the hardest mode would drop gear for a higher level. This would help create early content for people who want good gear as they level as well as gear as they reach the cap.
    (0)

  6. #46
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Eliseus View Post
    IIRC correctly it was stated that this was misinterpreted, that primals wouldn't be literally roaming all over the world but there will be in a specific area roaming, for example, if Ifrit is in X spot in thanalan, that is where he will always be roaming.

    I can't remember if this was exactly what they said, but there was something about people misinterpreting the "roaming" part.
    Yes but they still be roaming within that area that what i mean sorry maybe i should have made that clear. I think what they mean by roaming is they be within that spot.

    But i think SE should make it random where he pop next like sometime he in this spot in thanalan and sometime in this spot that give a better chance for people to get ifrit without everyone being there at the sametime but i guess that the point so i guess does not really matter

    the point is he be roaming within a spot that he always be like odin.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  7. #47
    Player
    Allesasi's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    189
    Character
    Allesasi Phoenix
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Kryptic View Post
    If I was SE as they increased their level cap I would make harder and harder fights available for us. For example lets say the level cap is 65 and they released 2 harder modes for Ifrit, the hardest mode would drop gear for a higher level. This would help create early content for people who want good gear as they level as well as gear as they reach the cap.
    Yes like rings, earings etc. , but maybe just one really good item and if people don't need the weapon they could turn it into materia or gc seals.
    (0)

  8. #48
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kryptic View Post
    If I was SE as they increased their level cap I would make harder and harder fights available for us. For example lets say the level cap is 65 and they released 2 harder modes for Ifrit, the hardest mode would drop gear for a higher level. This would help create early content for people who want good gear as they level as well as gear as they reach the cap.
    Don't you think people would bitch that they keep using the same battle just made it harder to get a better version of a item? like oh god now to do ifrit 500 more time just for a level 65 version of the wep i have 50lv and 60lv of.

    i see what you going for but i think people be bitching about the fact that they don't come up with new stuff and just using the same thing over and over i have a feeling that would happen.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  9. #49
    Player
    HamHam's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah, Eorzea
    Posts
    250
    Character
    Hamtaro Kakamaro
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    What SE should implement with these weapon is Stats that go with the job's strength. If one of WAR main stats is STR and Axe is the main weapon, then put both together. Don't add something that is not useful let's say "MND" to a weapon that is only used by WAR, and vice versa with other jobs. It makes the weapon unusable.

    This is just an example. I've seen it with gear that can only be used by a certain jobs and have stats that doesn't have a thing to do with that job's stats.
    (0)

  10. #50
    Player
    BumblebeeTuna's Avatar
    Join Date
    Mar 2012
    Location
    Ul'Dah
    Posts
    23
    Character
    Bumble Beetuna
    World
    Goblin
    Main Class
    Paladin Lv 70
    IMO the primal weapons will just be collectables..i mean in 1.0 garuda>moogle>ifrit. as relics were fairly simple to attain they will most likely be the go to weapons depending on how they change the quest come 2.0. However for the people that are more casual or working on relics but havent gotten them yet id assuma that the new primal weapons will be better than the old.
    (0)

Page 5 of 5 FirstFirst ... 3 4 5