I'd also like to see surplus gone, but if they really don't intend to get rid of it for the near future they at least need to change how it slows down. Week for a reset is too long especially after the latest changes basically make it possible to hit surplus in a couple hours easily. IMO take surplus away, add more content that forces people to 'want' to stop ranking up but in a good way. Class quests that open up new gameplay options (new spells or abilities like with Guild Marks), new gear to quest etc. Slowing the grind down is not a very good means to slow people down from ranking up too fast, it just makes the game more frustrating and more observant of the simple fact you don't have enough content in the game which imo is the only reasons you would ever have such a system in the first place; to get people to slow down and work on other content.