And I continue to lol at the people who defend surplus *cough*Ranka*cough*. You can twist it however you want and talk about how its meant to encourage to play other classes, but simply put, it is a penalty to players. 10%, 5%, 1%, it does not matter, it is a penalty for playing the game. It takes away the freedom of the player. If "Joe" wants to grind away on 1 class, thats his choice because he will eventually be paying to play this game. Penalizing him and removing that choice is not cool. The fact that he will lack skills/benefits from sub classes is more than enough of a penalty.
And for those who continue to talk about how it's designed to make players branch out to other classes apparently never went to FFXIV official site.
Simply put, fatigue was put in place to hide the fact that the game was lacking in content. Encouraging people to play other classes had nothing to do with it. I say it again. Earning beneficial skills from other classes and linking it to yours is MORE than enough incentive to rank up another class. Fatigue at this point is simply stupid and has no place in any MMO.Players may opt to specialize in one discipline, excelling in a single skill, or they may take a more general approach, making free use of the Armoury. The choice is yours.
And for those using "casuals" as an argument. Casuals will NEVER keep up with the hardcore. Thats why they are called CASUALS. Remember, the casuals may buy the games, but the hardcore are what keep a game alive.
Oh, and what about people who join the game later? I got many friends who wish to play but do not have a pc capable of playing it so they wait for the ps3 launch. They are going to most likely be a year or so behind. Is it fair that they have to play catch up while dealing with such a system in place that slowly removes SP the more they play? Think about that one Ranka.