Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 85
  1. #31
    Player
    Exn's Avatar
    Join Date
    Aug 2011
    Posts
    325
    Character
    Exn Phenix
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by AmandaHuggenkiss View Post
    They were not true sight/sound, cause they had a definite agro range.
    They would agro if you moved too fast or got too close no matter how they faced.

    This is smell.
    I also coulda swore you could lose aggro to these mobs by running through water/stream/etc. to I guess like 'erase the scent'. I'm pretty sure I did that alot... or was that all just my imagination?
    (0)

  2. #32
    Player
    Enyyx's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Enyyx Catte
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Poor Fern... he can't say anything without the forums pouncing on it, hungry to debate something... ANYTHING.

    "I decided to wear my argyle socks to work today..." = "OMG We're getting a sock slot, hidden bonus for knee highs!! who's with me?!"

    I guess I could be wrong and perhaps with the proper cipher the meaning of life is revealed within his sage words... but geez people, calm down. Sometimes a sock is just a sock. XD
    (2)

  3. #33
    Player
    Rustyhagun's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    465
    Character
    Usagi Yojimbo
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Duuude007 View Post
    Per Fernhawles at this week's blog post:



    Reference:


    and for sound:



    Does this mean there will once again be potions and spells that grant invisibility or anti-sound buffs to evade aggro?

    Interested to learn more.

    I caught on to it when I first read it as well. Tells me 2.0 mobs will have sight, sound, smell ... agro again. And we will use those items to counter them.

    Makes no sense for Fern to make reference to another games' items, if they were in fact not making it over to 2.0 as well. Just more stuff for alchemy to make. And it will be handy for those of us who can't manage to sneak past certain mobs.

    Some of you are selfish for what others want to achieve too.

    Quote Originally Posted by Exn View Post
    I also coulda swore you could lose aggro to these mobs by running through water/stream/etc. to I guess like 'erase the scent'. I'm pretty sure I did that alot... or was that all just my imagination?
    In FFXI, yes you could lose the aggro off a smell, type mob by running over any body of water, no matter how small, from puddles to a streams.
    (0)
    Last edited by Rustyhagun; 01-31-2013 at 12:11 AM.
    "You cannot simultaneously prevent and prepare for war."

  4. #34
    Player
    Renen's Avatar
    Join Date
    May 2012
    Posts
    704
    Character
    Renen Angel
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I was SMN/WHM in 11...
    What are those?
    (0)

  5. #35
    Player
    Celia's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    72
    Character
    Celia Coifiere
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    I'm all for it, I mean I think ARR is probably going to need these items to facilitate exploring.

    The mob distribution is probably going to be more crowded in ARR than it was in 1.0 because instead of having these massive zones where there were decent gaps between mobs that were placed on paths or at the mouths of caves we're getting basically 35 or so smaller zones, so the amount of mobs in a single area is probably going to be increased, making it difficult to slip past them without getting detected.
    (0)

  6. #36
    Player
    Cedri's Avatar
    Join Date
    Jan 2012
    Location
    Low orbit over Lake Superior.
    Posts
    904
    Character
    Cedri Vastal
    World
    Faerie
    Main Class
    Arcanist Lv 60
    Ferne is just teasing us now isn't he?
    (0)

  7. #37
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I think Ferne was just making a throwback comment to FFXI moreso than alluding to the fact that we'll have stealth items again. Kinda like with the blog post showing night time and making fun of standing in a certain direction during a specific moon phase to craft.

    I guess we'll see in beta whether stealth items actually exist or not though.
    (4)

  8. #38
    Player
    Lady's Avatar
    Join Date
    Apr 2011
    Posts
    506
    Character
    Lady Purrsalot
    World
    Malboro
    Main Class
    Weaver Lv 50
    Using the logic: "Ferne mentioned this so it must be coming in FFXIV:ARR" I think we're going to have a mission where we have to steal music from a mob named Soken.
    (1)

  9. #39
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Duuude007 View Post
    Grease me up! ...with some Silent Oil, lol.

    lol

    "Pot of Silent Lube"

    Misreading makes me laugh... >.<


    I'd be for their return so long as walking and staying out of sight are still also effective.

    It would mean going into badass areas compared to yourself you can use the pots, but just a zone your level its pretty safe to go normally.
    (0)

  10. #40
    Quote Originally Posted by Duelle View Post
    Hope not. It sucked to be reliant
    You relied on hitting x to walk past certain enemies in a lot of zones in XIV. Well damn, there goes that argument. Even though you can get knocked off, you relied on your chocobo and gobbue to get through many tough spots for the simple fact of drawing aggro to force them to tether.

    So..the last thing that can be said is it would "suck to be reliant on an item" when you relied heavily on trolling the game mechanics in XIV.
    (4)
    Last edited by Elexia; 01-31-2013 at 02:22 AM.

Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast