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Thread: SE hates Mages?

  1. #11
    Player
    Evenstar's Avatar
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    Evenstar Wanderlust
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    Phoenix
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    Gladiator Lv 60
    Seriously, I love this kind of topics. SE hates class X, so funny.

    The most funny part is that the people crying about it are probably seriously believing the crap they are writing. Why would SE hate any class. Do you have any proper and valid explanation for that?

    You can say class X is broken, please look into this .... but this crap is just annoying and you are showing the whole community what kind of fool you are, seriously ... think twice before opening another useless topic.
    (0)

  2. #12
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    I see no probs in the offensive magic. Taking conjurer as an example, pick an enemy, consider it's elemental weakness. 9/10 you will kill it (and it's friend) before you even touches 1/2 life.

    I personally think that the magic is fine, it's just a case of finding out when it is most effective

    edit: Also, armour is key. If you run in as a magic user dressed in full gladiator armour, you're going to be killed. Less effective than using harsh language
    (0)
    Last edited by chime85; 04-05-2011 at 08:54 AM. Reason: additional input

  3. #13
    Player
    Jinko's Avatar
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    Jinko Jinko
    World
    Moogle
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    Arcanist Lv 80
    Agree with the OP, don't screw us mages over.
    (0)

  4. #14
    Player
    Vicious's Avatar
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    Character
    Kopori Tipa
    World
    Sargatanas
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    Gladiator Lv 90
    Why are people complaining when the entire system is currently being revamped?
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  5. #15
    Player
    Kaedan's Avatar
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    Kaedan Burkhardt
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    Atomos
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    Gunbreaker Lv 100
    Quote Originally Posted by Evangela View Post
    - useless offensive magic
    BS. I use my offensive magic as my primary damage quite a bit, and it definitely kills things faster.


    - Shell/Protect nerfed
    Well, I take less damage with these up, so they're working a little at least.


    - you can AoE a group of monster but you'll get exp/sp from only one
    This is complete, 100% bull****. When I do levequests solo, I almost exclusively use AoE to kill the groups of mobs. And I get SP/XP from every one, every time. Perhaps it scrolls up so fast on your chatbox that you don't see it? I have no idea where you got this from.


    - 1000~1300 max hp, 3 hits or 1 skill hit from a monster cost your life (at this moment, when Shell/Protect nerfed)
    Yeah, that's why we have cure skills. The "1 shot" from a skill is very rare. Only happens to me when hit by "Devil" monsters and Cactuars.


    - and you need 100+ vit allotment just to have little more hp, can take one more hit from mobs
    Yes, everyone needs VIT. But you don't need 100+ by any means.


    - WTF is elemental allotment? I reassign them so many time and still can't see any different
    It effects your resistance to elements (high Fire element means you take less damage from Fire), and it effects the rate at which Crystals/shards drop (high Fire element means Fire crystals/shards drop more often).


    - potato sack is your gear!! wear it!!
    This I can kinda agree on. I don't particularly like the look of the robes, but that's not your only option either.


    - a piece of branch is your staff/rod!! use it!
    What's wrong with this? You're just grasping at straws now. In FFXI, mages used wands/staff/rods... and they use the same in nearly every MMO. What's the problem?


    - 15~30 action bar slots need, but you have to live with the worst action bar in the MMO history
    Huh? Works like most action bars I've used...


    - when you want to scroll down to 2nd or 3rd action bar, you press UP or DOWN and it toggle your target type and then you die because your action bar and target type was fu--ed up
    If your action bar is open, it does not toggle your target type, it changes the action bar. But honestly? Learn to use Ctrl + number for your 2nd action bar, and Alt + number for your 3rd one.
    (0)

  6. #16
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    Except for the potato sack and vitality comments, I would say that most of the mage's problems are due to hasty implementation. Remember, SE did not want people hitting the cap quickly, so they introduced things like fatigue, stamina, and anti-AoE SP mechanics to stop hardcore grinders from doing so.

    As for offensive magic being useless, I think that high recast times, high accuracy requirements, and poor mob tuning are all synergetic in compounding this issue.

    That being said, potato sacks are itchy.
    (0)
    Last edited by Verecund; 04-05-2011 at 09:48 AM.

  7. #17
    Player
    Evangela's Avatar
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    グリダニア
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    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Kidkaze View Post
    Wow. You must be a bad mage Evangela. O.o

    I can do upwards of 200 dmg with offensive magic on anything my level
    I can nuke 200~400 on anything my level... but will you grinding with monsters at your level? (blue or green symbol), No? and how much damage those spell can do to NM?

    Quote Originally Posted by Kidkaze View Post
    they have nerfed shell/protect but they STILL work as intended. go solo a boar as a mage with protect and see what it does to you >_>
    It does nothing or maybe help me reduce 5~10% damage

    Quote Originally Posted by Kidkaze View Post
    Learn2notAOE

    needs moar vit

    You put more points in vit to be invincible! (well not really, but certainly will not die easily then >_>)

    You're doing it wrong

    ... You're still doing it wrong....
    It's just the best way in my opinion now because I tried so many way, I tried INT, MIN, PIE and realized they're less effective, so I just add VIT for max hp, the only thing that I can see the different

    Quote Originally Posted by Kidkaze View Post
    Why do we need r50 weapons again? We dont ACTUALLY hit anything with them, we're mages (though I would like an r50 weapon, you know, for my epeen)

    I honestly dont know what to say to this. What were you expecting? Halberds?
    most important thing for DD in this game is... your weapon. no matter how much INT you have, the most important is mag.potency from your rod and those INT or mag.potency from any accessories are not working. so my rod is my life... and I need an r50 unique staff/rod
    (0)
    Last edited by Evangela; 04-05-2011 at 09:59 AM.

  8. #18
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    *points above, to the OP*

    Have you considered playing Marauder?
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  9. #19
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    i will have to agree with Evangela but i wouldnt call it SE doesnt love mage, i would call it the needs of rebelancing classes in this beta phase.
    (0)

  10. #20
    Player
    Ayerc's Avatar
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    Ayerc Atreides
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Regarding the AoE multiple mobs and getting SP off only one comment, Evangela is referring to mobs outside of leves. Evan, like me, prefers the traditional grind for ranking over the levequest fail cycle.

    Though, even during leves, you can only lay claim to one set of mobs, not multiple. For a couple leves, Hiding Under Beds for example, I'd love to be able to round up 3 moles at a time to blast them with AoE, but since I can only claim one at a time, it makes offensive spell AoE a limited functionality.

    That isn't a problem exclusive mages only, however. I'd love to get SP off multiple mobs when I use Aura Pulse or Seismic Shock, but since we can only claim one target at a time outside of leves, it's not possible.

    But I still agree, the battle system is slated for a major overhaul, so let's see how it is after that, rather than rant about the old one.
    (0)


    Dear S-E,
    Your s#!% has improved, but it's not quite there yet...you might want to see to that.
    Thanks.

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