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  1. #21
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Here's a rough idea. Feel free to alter or expand it.
    Shiva:

    Arena is the standard Primal size. Shiva will call pillars of ice that need to be broken continuously. The party will need to dedicate one or two party members to this task for most of the second phase. These pillars are strong against piercing strikes, but very weak to Fire and Blunt damage. They will go down after a few weapon skills. Standing too close to one for too long may cause players to become bound until the pillar is destroyed. The damage of Diamond Dust will depend on how many pillars are still standing.

    Meanwhile Shiva will bombard the rest of the party with Heavenly Strike (giant falling icicle dealing area damage) and other ice abilities. The tank will need to continuously move her around because the position of the ice pillars is entirely random (not dependent on enmity list).
    (1)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  2. #22
    Player
    lolodin's Avatar
    Join Date
    Mar 2012
    Posts
    165
    Character
    Raeven Crux
    World
    Hyperion
    Main Class
    Lancer Lv 56

    Twin Gods

    Thanatos and Hypnos




    Party: 16 members

    Thanatos Skills: Chaos Blast - Deals 1,200 of Area Damage

    Plague of Sin - Inflicts a deadly poison that last for 90 seconds

    Corruption - Random Effect placed upon players inside a frontal cone

    Black Death - Instantly Kills players with low health

    Shroud of Darkness - Places a mystic boon upon Thanatos

    Resurrection - Summons minions to fight along side Thanatos

    Hypnos Skills: Requiem - Charms a player who has the most hate

    Lullaby - Puts players within 1 yalm to sleep for 90 seconds

    Gamma Burst - Does 1,200 of Cone damage

    Birth of a God - Temporarily makes Hypnos invincible for 60 seconds

    Requiescat - does 1,000 of Area damage

    NOTE: Hypnos may warp around the whole area to aid Thanatos

    Either Hypnos or Thanatos will rage when the other is killed increasing damage and slightly health

    The area is ridden with traps! be mindful!
    (2)

  3. #23
    Player
    Aish's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    103
    Character
    Aish Iragawa
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Not really primals, but if I remember correctly it sounded like the ARR team was going to make some nods to previous FF titles. So, why not implement some of the main bosses from other titles, or maybe even battle the hero parties from previous titles? Reimagined in the context of an MMORPG of course.


    I'd also like to see some non-standard fights too. Many of you will probably hate where I'm pointing too, but I still think these were good ideas, at the very least in theory.

    Take the WoW boss Flame Leviathan from Ulduar for example. Everyone hops in a vehicle and uses the vehicle's weapons to defeat a boss while doing whatever is needed to avoid/reduce damage taken from the boss. (In many ways it's kind of similar to the Leviathan battle in this thread)

    Even something like the....Dreamwalker? Or whatever it was in ICC where the Healers had to heal an injured NPC, (the NPC couldn't move and didn't retaliate, so it was basically one big punching bag) that had as much HP as a boss, to full, collecting heal-power powerups to make their heals stronger while waves and waves of adds come to attack your group and the NPC.
    (1)

    -Thank You Digirotta

  4. #24
    Player
    GinTama's Avatar
    Join Date
    Mar 2011
    Posts
    722
    Character
    Strawberry Dragon
    World
    Phoenix
    Main Class
    Arcanist Lv 61
    Quote Originally Posted by lolodin View Post
    Thanatos and Hypnos




    Party: 16 members

    Thanatos Skills: Chaos Blast - Deals 1,200 of Area Damage

    Plague of Sin - Inflicts a deadly poison that last for 90 seconds

    Corruption - Random Effect placed upon players inside a frontal cone

    Black Death - Instantly Kills players with low health

    Shroud of Darkness - Places a mystic boon upon Thanatos

    Resurrection - Summons minions to fight along side Thanatos

    Hypnos Skills: Requiem - Charms a player who has the most hate

    Lullaby - Puts players within 1 yalm to sleep for 90 seconds

    Gamma Burst - Does 1,200 of Cone damage

    Birth of a God - Temporarily makes Hypnos invincible for 60 seconds

    Requiescat - does 1,000 of Area damage

    NOTE: Hypnos may warp around the whole area to aid Thanatos

    Either Hypnos or Thanatos will rage when the other is killed increasing damage and slightly health

    The area is ridden with traps! be mindful!
    sounds awesome
    (1)

  5. #25
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by DoctorMog View Post
    Carbuncle:

    Area about the size of Ifrit fight.

    Carbuncle pops his head out of the ground whack-a-mole style.

    Everybody comes on WAR with a mallet.

    Everyone covers 5 holes in the ground

    Person with the highest score in whack-a-carbuncle at the end gets to ride him into the sunset and become a summoner.
    i doubt that carbuncle is going to be a prime fight.

    i mostly thing he is going to be "just" a pet you start with
    (0)

  6. #26
    Player
    JDR388's Avatar
    Join Date
    Apr 2011
    Posts
    117
    Character
    Sestina Aster
    World
    Excalibur
    Main Class
    Archer Lv 60
    Quote Originally Posted by Aish View Post
    I'd also like to see some non-standard fights too. Many of you will probably hate where I'm pointing too, but I still think these were good ideas, at the very least in theory.
    I get where your going with that. I have a problem with super out of the box fights though. they are fun the first few times but after doing them over and over the gimmicks get old fast. The best bosses combine clever gimmicks with the well worn strategies.

    Quote Originally Posted by Dragonheart View Post
    I liked the polarity thing for Ramuh HM .. it reminds me a WoW Wotlk boss (i suppose you played it :P )
    I did not play WotLK but I know what you are talking about. I never had a chance to fight that boss so I am only vaguely familiar with the idea.
    (0)
    Last edited by JDR388; 01-28-2013 at 10:56 AM.


    "A way of seeing is also a way of not seeing."
    Kazem Chaharbaghi - The Problematic of Strategy

  7. #27
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    @Devs: I would LOVE to see the Magus Sisters at some point. Primal or not. The FFXI minor reference with the Shikaree Sin Hunters wasn't quite fanservicey enough because they alluded to the Japanese names that only half the community knows.
    (1)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  8. #28
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Shiva battle concept:

    Setting: Glacial Fissure

    Top & side views:


    Concept: Battle takes place at a cliff-like cutout of a great glacier, with a fantastic view of the landscape outside. Shiva is first encountered sealed inside a cocoon of her own making. The party will choose someone to wake her by approaching. This person is inflicted by an instant frostbite, as the shell over her cocoon is shattered. The frostbite is a blessing and a curse, as it causes the person inflicted to become immune to the 2hour Diamond Dust, but also creates a degenerative DoT which reduces the player's max HP gradually for the rest of the fight, even if killed and reraised.

    During the fight, the party must both avoid being cornered by Shiva and avoid falling stalactites, as either can spell disaster... With one exception:

    The most effective way for a party to survive the 2-hour, Diamond Dust, is to have the party lined up immediately behind the one affected by frostbite. However possible as it may be to do this, the simplest place to pull this off without fail is in Shiva's own cocoon, with the frostbitten player blocking the entrance (and the party). Party may be required to "kill"/shatter any new ice that reformed over is entrance during the fight, in order to take advantage of it.

    Thoughts?
    (2)
    Last edited by Duuude007; 01-28-2013 at 12:03 PM.

  9. #29
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Cool thread. That Ramuh concept is quite detailed and challenging lol. And i like the Leviathan one involving craft and gather, though i doubt they would do that at this point since craft/gather seems to be going towards solo play only now.
    (0)

  10. #30
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Riv View Post
    Cool thread. That Ramuh concept is quite detailed and challenging lol. And i like the Leviathan one involving craft and gather, though i doubt they would do that at this point since craft/gather seems to be going towards solo play only now.
    Hamlets are an exception. Its possible they will have new activities like or better than that in the future.
    (1)

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