Not really primals, but if I remember correctly it sounded like the ARR team was going to make some nods to previous FF titles. So, why not implement some of the main bosses from other titles, or maybe even battle the hero parties from previous titles? Reimagined in the context of an MMORPG of course.


I'd also like to see some non-standard fights too. Many of you will probably hate where I'm pointing too, but I still think these were good ideas, at the very least in theory.

Take the WoW boss Flame Leviathan from Ulduar for example. Everyone hops in a vehicle and uses the vehicle's weapons to defeat a boss while doing whatever is needed to avoid/reduce damage taken from the boss. (In many ways it's kind of similar to the Leviathan battle in this thread)

Even something like the....Dreamwalker? Or whatever it was in ICC where the Healers had to heal an injured NPC, (the NPC couldn't move and didn't retaliate, so it was basically one big punching bag) that had as much HP as a boss, to full, collecting heal-power powerups to make their heals stronger while waves and waves of adds come to attack your group and the NPC.