I really liked the idea of a free company ship/ship battle for leviathan.
So here's how it could work.
Arena:
The fight takes place on a ship, steered by a NPC. The party spawns below deck.
Leviathan is slowly approaching the ship and summons huge waves and rain.
Imagine a stormy feeling for this battle. SE would need to work on a REALLY good battle scenery but I imagine this being REALLY awesome.
Since Leviathan is huge and in the water there's not really a way meele or mage classes would reach him.
I thought a ship can solve that problem pretty easily, you would need at least one gatherer and one crafter for it to work, though.
Leviathan:
Normal Attack:
He summons a small wave which is going to hit the ship, the wave deals medium damage but spawns 5-10 Aurelias on deck.
His normal attack speed is rather slow compared to other primals.
Divine Veil:
Leviathan cures himself of all negative status effects
Drown:
Leviathan entangles the entire ship (He is close enough for Meele/Magic range now!)
He spawns 10 Aurelias on the ship. He'll cast magic very frequently. Leviathan will switch the sides after this attack.
Dive:
Leviathan dives and hits the ship from below, this causes a strong Slow and Gravity effect and deals minor damage.
Tidal Wave: HP<50%
This is an exremely powerful attack, it disables all cannons and deals massive damage unless it is blocked. If it is blocked the damage taken is cut down to 50% and the cannons will still work.
Magic:
Water: Hits 1 target, spawns 2 Aurelia
Waterga: Hits all targets in range, spawns 2 Aurelia for every player that is hit.
The DoW:
They are firing the cannons (timing is very important, or they will just hit a wave)
They have to take care of all the Aurelias that might spawn.
They can engage Leviathan directly when he's entangling the ship.
The DoM:
They are keeping the magic barrier up (It wears off after it has been activated ~10 seconds - 5 seconds recast timer)
They'll help taking care of all the Aurelias that might spawn.
They can engage Leviathan directly when he's entangling the ship.
Crafters:
Cannons have a Health bar as well, they repair broken cannons. And possibly the ships hull.
Gatherers:
They need to bring supplies from the storage to the cannons (Paralyze Shot, Normal Shot) etc.
-----
(Number of spawned Aurelias might need to get fixed since I want constant fighting on the ship)
-----
Just my idea ^^
(Well, Warlock Warlord gave me the initial idea ;))




Reply With Quote












