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  1. #11
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ramesses View Post
    Ahhh yes... our Path Companions. Mine is likely to give me a long sarcastic speech about abandonment when next we meet.

    I had the witty female Lalafell Shantotto build and it'll be great to eventually get them back so we can upgrade their gear and level them up (hopefully) like we could with our FFXI NPC Fellows.
    Mine 'ad th' good ol' Limsa 'abit o' 'avin copious 'postrophes. It's like a bloody game o' Wheel o' Fortune!
    (2)

  2. #12
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    They said path companion are gone but they be redo the system to allow them to be use in party like how FFXI had npc you could summon.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  3. #13
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    i miss adventuring fellows from XI.
    (1)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  4. #14
    Player
    Kyri's Avatar
    Join Date
    Mar 2011
    Location
    (waiting to claim squatter rights on minatos house) (Update:HAHAHAHA I actually did! ♥Minato XD)
    Posts
    846
    Character
    Kyri Sagitta
    World
    Balmung
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Rau View Post
    i miss adventuring fellows from XI.
    I -really- miss my XI fellow Fhig. I did sooo much with her, worked really hard and managed to get her to 65. She was amazingly helpful and I loved that we could chat. The quest line with it was pretty great and eventually a NPC allowed us to buy gear,jobs, attitudes, headpeices, weapons and even wedding attire for the time I spent summoning her out. I would be the happiest cat in the whole wide world if I could have this NPC fellow back in my game.
    (1)

    http://www.youtube.com/watch?v=ueodAjWZ0A4
    Ah, but will facing north-by-northeast at 2:45 a.m. while the moon is a waning crescent result in a 27% increase in your chances to synthesize HQ mythril ingots!? That is real the question! ~Fernehalwes~

  5. #15
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kyri View Post
    I -really- miss my XI fellow Fhig. I did sooo much with her, worked really hard and managed to get her to 65. She was amazingly helpful and I loved that we could chat. The quest line with it was pretty great and eventually a NPC allowed us to buy gear,jobs, attitudes, headpieces, weapons and even wedding attire for the time I spent summoning her out. I would be the happiest cat in the whole wide world if I could have this NPC fellow back in my game.
    I miss Liabelle, my naive female Elvaan companion as well. While there's not much that I remember fondly from FFXI, fighting against her in the Clash of the Comrades quest was one of the few exceptions. Duelle the Red Mage vs Liabelle the Red Mage was fun.

    If I were to assign customization options, I would definitely go the route of classes, a LOT more face options for companions as well as hair options. Rather than random reload intro screens like what was done with path companions in 1.0, I'd make the quest revolving around a crime scene and having someone "sketching" a suspect description (could even make it a Hyldibrand quest while we're at it), which then is used to create your path companion/adventuring fellow.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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