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  1. #11
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Antanias View Post
    Honestly, I'm looking forward to both PvE and PvP even though I haven't done much of the latter
    PvP can be fun, sometimes I just think its a shame we won't have open world PvP on a dedicated PvP instance of the server (so people who only want to PvE can do that) that could get fun with the Grand Companies duking it out for control of areas.
    (1)

  2. #12
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Delsus View Post
    PvP can be fun, sometimes I just think its a shame we won't have open world PvP on a dedicated PvP instance of the server (so people who only want to PvE can do that) that could get fun with the Grand Companies duking it out for control of areas.
    I just dont want the scene to die out on some severs but not others, cutting us off from getting together with folks. I remember that being a problem with ballista after a while. Thankfully there's the Colosseum. =)
    (0)

  3. #13
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Pseudopsia View Post
    We don't need another PVP vs PVE thread... I'm sure this was debated before.

    Given that the "Dev team size is currently 9 times the size of the original team" you don't need to worry about PVE content being sacrificed for PVP content.

    OP may be trolling to start a PVE VS. PVP war, so please don't feed her.
    That's kinda because they have other departments working on the game. It's not going to be that big forever.

    http://www.siliconera.com/2012/12/11...re-enix-games/

    I'm in favor of adding PvP to the game as long as it's not a hindrance on PvE content or combat.
    (0)

  4. #14
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I like both. It is nice they are giving us a specific area or..areas? to PVP instead of open world not really a fan of getting killed when fighting a NM or just trying to exp lol >.>

    Been looking forward to pvp for a while now!
    (2)

  5. #15
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Kallera View Post
    I just dont want the scene to die out on some severs but not others, cutting us off from getting together with folks. I remember that being a problem with ballista after a while. Thankfully there's the Colosseum. =)
    Because the Colosseum is a PvP instance they could put it in the content finder, then this would not be a worry.
    (1)

  6. #16
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Elna View Post
    yet other people discussion?
    I'm in favor of PvE content!

    I PvE in MMORPG of Guild Wars II intense play.
    but FINAL FANTASY XIV from FINAL FANTASY XIV A Realm Reborn spec down.
    then large scale of PvE tough as think.
    but PvE of implement, FINAL FANTASY XIV A Realm Reborn interest in I think.
    that global MMORPG to aim for the top vital content is think.
    other MMORPG player to FINAL FANTASY fan even if not FINAL FANTASY XIV A Realm Reborn interest in may.
    that of worldwide reputation title and get succeed key get may.
    that very great I think.
    Uhm... I'm not really sure what you're trying to say, but the game iwll have both PvP and PvE content. There is no reason you can't have something for everyone.

    I just dont want the scene to die out on some severs but not others, cutting us off from getting together with folks. I remember that being a problem with ballista after a while. Thankfully there's the Colosseum. =)
    PvP died in FFXI because there was no reward or incentive to participate, and you had to do an annyoing run around the world quest just to participate, and once you did that, signing up to join was a pain and you can't just do it whenever you want...

    In FFXI, you didn't get anything except a title that goes away after a short time, and you got to take some of your friend's gil, and for an hour of your time you got EXP that is now roughly equivalent to killing a single strong mob in a party.

    Ballista was a lot of fun if you played it for what it was (rather than using it as a vehicle for 1v1 duels)- the teamwork required was strong, the balance was decent for the most part (when you factor in party/team roles), it simply failed because there was nothing to attract people to join in.
    (4)
    Last edited by Alhanelem; 01-25-2013 at 04:04 AM.

  7. #17
    Player
    Feln's Avatar
    Join Date
    Sep 2011
    Location
    Ul'Dah
    Posts
    47
    Character
    Feln Riano
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    I would like to see some interesting pvp in FFXIV. I think it would have been more popular in the previous title if the rewards actually meant something.
    (0)

  8. #18
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    What concerns me about the implementation of PvP is how much they focus on it, not so much because they might not deliver just as much in PvE content (shouldn't be much of an issue with such a gigantic dev team), but because of the implications it may have on the combat system.

    What worries me about this is that they will have to try and balance each combat class to be competitive in PvP (which will absolutely end up happening if they're going to be serious about PvP), which might affect the PvE aspect of the game in some way - a negative one, most likely.
    (1)

  9. #19
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Klefth View Post
    What concerns me about the implementation of PvP is how much they focus on it, not so much because they might not deliver just as much in PvE content (shouldn't be much of an issue with such a gigantic dev team), but because of the implications it may have on the combat system.

    What worries me about this is that they will have to try and balance each combat class to be competitive in PvP (which will absolutely end up happening if they're going to be serious about PvP), which might affect the PvE aspect of the game in some way - a negative one, most likely.
    Accommodations for PvP will only be in effect for PvP. PvE will not suffer for it. They've already designed the abilities with both in mind.

    PvE and PvP can coexist and have every right to. Neither side is more entitled to have the game made for them than the other. I have every confidence that they are making the best effort possible to keep both play styles as balanced and fair as possible.

    This was not an issue in FFXI- They did not redesign WHM or BRD to be better at beating people up for instance. These classes that are not the best at direct combat are sitll valuable to have in PvP for their party roles. That being said, even in 1.0 FFXIV, with no PvP in the picture, all classes were at least competent in combat to the extent that they can all solo- and that's as far as it needs to go.

    I hate it when cynicism rules the day and people assume that PvP has to ruin PvE or that they both have to ruin each other.
    (1)
    Last edited by Alhanelem; 01-25-2013 at 04:37 AM.

  10. #20
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Klefth View Post
    What concerns me about the implementation of PvP is how much they focus on it, not so much because they might not deliver just as much in PvE content (shouldn't be much of an issue with such a gigantic dev team), but because of the implications it may have on the combat system.

    What worries me about this is that they will have to try and balance each combat class to be competitive in PvP (which will absolutely end up happening if they're going to be serious about PvP), which might affect the PvE aspect of the game in some way - a negative one, most likely.
    They made abilities just for PVP so it wont effect PVE just like alhanelem said;
    (0)
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