Results 1 to 10 of 30

Hybrid View

  1. #1
    Player

    Join Date
    Oct 2011
    Posts
    9


    Well here is the scheme explaining the idea!

    (Edit)

    Sorry about the quality of the image, but it got resized to jpeg i think. Don't know how to post with a better quality. ( if you save it to your pc, or open it in a new tab, you can read what's wrriten )
    (1)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,975
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by KurtzStrife View Post


    Well here is the scheme explaining the idea!

    (Edit)

    Sorry about the quality of the image, but it got resized to jpeg i think. Don't know how to post with a better quality. ( if you save it to your pc, or open it in a new tab, you can read what's wrriten )
    Yep, looks fine in new tab. My favorite part is probably the melee in BATTLE Ex. backing up to give an increased tp restore rate. It gives that slightly turn-based feel of 'take a breather for a moment' before getting back full into the fight.

    Still need some coding change for mobs not to simply walk through the teammates in the CONCEPT example, a change late in coming as far as I can see.

    Great stuff.
    (0)

  3. #3
    Player
    Blackpearlguy's Avatar
    Join Date
    Nov 2012
    Posts
    87
    Character
    Ark Elladan
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by KurtzStrife View Post


    Well here is the scheme explaining the idea!

    (Edit)

    Sorry about the quality of the image, but it got resized to jpeg i think. Don't know how to post with a better quality. ( if you save it to your pc, or open it in a new tab, you can read what's wrriten )
    Awesome concept definitely in my top 5 things i'd like SE to add to XIV.
    (0)