To many people didn't understand what they were looking at. They should have just given us a greyscale model and the (HIGH RES) concept art.
The design is very cool though. From the primal group art poster, its possible that her hair might be textured to look like ice...
I think this is a brilliant design. It's still Shiva, but she has the whole bitchy ice queen thing going on a bit more this time. The crown is delicious. I'm sure she'll have some sort of icy aura around her anyway, but I think the pale skin works really well on its own.
To everybody being troubled that Shiva doesn't feel "icey" or classic despite knowing that the textures are just a placeholder and a modeler's aid, I decided to recolor an old, "classical" Shiva to this palette.
How icey does she feel?
EDIT: Just out of clarity, my point is to show how much difference can the coloring make. There's no reason to judge this Shiva for being not "cold" enough, when her skin is warmth and everything.
Geändert von Wilan (23.01.13 um 03:11 Uhr)
First, awesome recolorTo everybody being troubled that Shiva doesn't feel "icey" or classic despite knowing that the textures are just a placeholder and a modeler's aid, I decided to recolor an old, "classical" Shiva to this palette.
How icey does she feel?
EDIT: Just out of clarity, my point is to show how much difference can the coloring make. There's no reason to judge this Shiva for being not "cold" enough, when her skin is warmth and everything.
Second, I dont like it at all ( as Shiva ) lol - actually it reminds me of yunalesca x yuna mix
I think it could be interesting if Shiva "normal mode" is semi human pale white ("Twilight White") but once she starts flinging Ice everywhere ill be damned If she isnt sparkling and frosty. lol
The blue cold color scheme is shiva's anchor point in design (that and a general clothless getup), like a warm red orange is Ifrit's.
Geändert von Shougun (23.01.13 um 03:17 Uhr)
Wow. This is now my favorite Shiva model of all time.
She looks like a goddess. I can't wait to hear her voice, and see her in action.
Curiously though, she does seem to have pale blue skin both here:
and here:
Judging by all the other Primals, I don't think they'd make her look too different from the actual artwork. I don't mind the pale skin if it's not blue, but I do wonder why they would show it pink and not grey.
Also, I can't wait to see how her hair is textured to look like ice!
I was reading that you can paint directly on to normal maps so I wasn't sure exactly what we are being shown.
The colors do look like this though:
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I'm not sure how I feel about that. Conceptually I like it, but from what I've seen, I haven't been terribly impressed by their Anisotropic/Phong shaders. They work fine on opaque materials, but translucent glassy structures like, say, Icicle Hair, are distinctly lacking still.
I guess I need to re-post this:
THIS is what she will look like.
The colors shown on the zBrush model were not the normal maps either, they were just reference or sub-object working colors for the artist.. The geometry will be used for generating the normal maps, but the colors we saw were arbitrary choices made by the artist.
Trust me, I have working knowledge of the zBrush normal-mapping pipeline.
Geändert von Zantetsuken (23.01.13 um 03:25 Uhr)
Ah hah, thank you!I should have read the whole thread. Love that art SO MUCH.
EDIT: Hold on, was that an official dev response or just people speculating again? Either way, I don't see why they wouldn't stick to the art like the other Primals.
Geändert von Andreas-Lycaeus (23.01.13 um 03:22 Uhr)
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