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Thema: Shiva model!

  1. #141
    Player
    Avatar von Zantetsuken
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    Mar 2011
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    1.979
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    Siorai Aduaidh
    World
    Leviathan
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    Druide Lv 50
    Zitat Zitat von Hulan Beitrag anzeigen
    Thank you for bolding the pertinents. I was trying to say that, but I tend to get a little long winded. I agree as well, I find the overall change in design (color aside) to be refreshing and quite interesting. Then again, I was never a huge fan of the original Shiva design.
    To many people didn't understand what they were looking at. They should have just given us a greyscale model and the (HIGH RES) concept art.

    The design is very cool though. From the primal group art poster, its possible that her hair might be textured to look like ice...
    (3)

  2. #142
    Player
    Avatar von Andreas-Lycaeus
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    May 2012
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    Gridania
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    Character
    Karmello Waltz
    World
    Moogle
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    Thaumaturg Lv 70
    I think this is a brilliant design. It's still Shiva, but she has the whole bitchy ice queen thing going on a bit more this time. The crown is delicious. I'm sure she'll have some sort of icy aura around her anyway, but I think the pale skin works really well on its own.
    (3)

  3. #143
    Player
    Avatar von Wilan
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    Oct 2012
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    Limsa Lominsa
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    Wilan Serulia
    World
    Ragnarok
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    Gladiator Lv 90
    To everybody being troubled that Shiva doesn't feel "icey" or classic despite knowing that the textures are just a placeholder and a modeler's aid, I decided to recolor an old, "classical" Shiva to this palette.



    How icey does she feel?


    EDIT: Just out of clarity, my point is to show how much difference can the coloring make. There's no reason to judge this Shiva for being not "cold" enough, when her skin is warmth and everything.
    (9)
    Geändert von Wilan (23.01.13 um 03:11 Uhr)

  4. #144
    Player
    Avatar von Shougun
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    Ul'dah
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    Wubrant Drakesbane
    World
    Balmung
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    Fischer Lv 90
    Zitat Zitat von Wilan Beitrag anzeigen
    To everybody being troubled that Shiva doesn't feel "icey" or classic despite knowing that the textures are just a placeholder and a modeler's aid, I decided to recolor an old, "classical" Shiva to this palette.



    How icey does she feel?


    EDIT: Just out of clarity, my point is to show how much difference can the coloring make. There's no reason to judge this Shiva for being not "cold" enough, when her skin is warmth and everything.
    First, awesome recolor
    Second, I dont like it at all ( as Shiva ) lol - actually it reminds me of yunalesca x yuna mix

    I think it could be interesting if Shiva "normal mode" is semi human pale white ("Twilight White") but once she starts flinging Ice everywhere ill be damned If she isnt sparkling and frosty. lol

    The blue cold color scheme is shiva's anchor point in design (that and a general clothless getup), like a warm red orange is Ifrit's.
    (1)
    Geändert von Shougun (23.01.13 um 03:17 Uhr)

  5. #145
    Player Avatar von Andrien
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    Andrien Bellcross
    World
    Sargatanas
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    Thaumaturg Lv 50
    Wow. This is now my favorite Shiva model of all time.

    She looks like a goddess. I can't wait to hear her voice, and see her in action.
    (4)

  6. #146
    Player
    Avatar von Andreas-Lycaeus
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    Gridania
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    Character
    Karmello Waltz
    World
    Moogle
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    Thaumaturg Lv 70
    Curiously though, she does seem to have pale blue skin both here:

    and here:


    Judging by all the other Primals, I don't think they'd make her look too different from the actual artwork. I don't mind the pale skin if it's not blue, but I do wonder why they would show it pink and not grey.

    Also, I can't wait to see how her hair is textured to look like ice!
    (1)

  7. #147
    Player
    Avatar von Jennika
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    Jun 2012
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    Rosalynne Hawethorne
    World
    Sargatanas
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    Faustkämpfer Lv 90
    Zitat Zitat von Zantetsuken Beitrag anzeigen
    To many people didn't understand what they were looking at. They should have just given us a greyscale model and the (HIGH RES) concept art.

    The design is very cool though. From the primal group art poster, its possible that her hair might be textured to look like ice...
    I was reading that you can paint directly on to normal maps so I wasn't sure exactly what we are being shown.

    The colors do look like this though:

    (0)

  8. #148
    Player
    Avatar von Hulan
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    Jun 2011
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    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Hermetiker Lv 70
    Zitat Zitat von Zantetsuken Beitrag anzeigen
    To many people didn't understand what they were looking at. They should have just given us a greyscale model and the (HIGH RES) concept art.

    The design is very cool though. From the primal group art poster, its possible that her hair might be textured to look like ice...
    I'm not sure how I feel about that. Conceptually I like it, but from what I've seen, I haven't been terribly impressed by their Anisotropic/Phong shaders. They work fine on opaque materials, but translucent glassy structures like, say, Icicle Hair, are distinctly lacking still.
    (0)

  9. #149
    Player
    Avatar von Zantetsuken
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    Mar 2011
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    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Druide Lv 50
    I guess I need to re-post this:

    Zitat Zitat von Zantetsuken Beitrag anzeigen

    The colors you see in the zBrush model will not be used for her in-game model.


    Once the game model is finished, and it it has been given the real-time shaders (including colors/effects), it will look almost exactly like the concept art.
    THIS is what she will look like.







    Zitat Zitat von Jennika Beitrag anzeigen
    I was reading that you can paint directly on to normal maps so I wasn't sure exactly what we are being shown.

    The colors do look like this though:

    The colors shown on the zBrush model were not the normal maps either, they were just reference or sub-object working colors for the artist.. The geometry will be used for generating the normal maps, but the colors we saw were arbitrary choices made by the artist.

    Trust me, I have working knowledge of the zBrush normal-mapping pipeline.
    (13)
    Geändert von Zantetsuken (23.01.13 um 03:25 Uhr)

  10. #150
    Player
    Avatar von Andreas-Lycaeus
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    Gridania
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    Karmello Waltz
    World
    Moogle
    Main Class
    Thaumaturg Lv 70
    Ah hah, thank you! I should have read the whole thread. Love that art SO MUCH.

    EDIT: Hold on, was that an official dev response or just people speculating again? Either way, I don't see why they wouldn't stick to the art like the other Primals.
    (0)
    Geändert von Andreas-Lycaeus (23.01.13 um 03:22 Uhr)

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