Did you people honestly expect Shiva's hair to resemble tubes of clay in the actual game? I have no idea what zbrush is, or do any kind of graphical artworks and stuff, but common sense tells you that as a in-game model, that is far from what has been shown capable from alpha videos. Plenty of other signs from the pictures that it was a work-in-progress. I'm critical of some changes (crafting leve changes = ????) but the level of pessimism dripping off you people from just a picture is pathetically amusing. It's on the same spectrum of people using anime pictures for sexual satisfaction, except on the opposite end of the spectrum.
I'm not defending SE at all because this matter is entirely outside of SE's concern - it's the total bleat-as-a-sheep mentality the community has descended to I'm detesting. I'm very cautious and doubtful about some changes (shared gathering nodes? GCD? Where's the dungeon loot system shown?) but the majority here seem to find pessimism as your utmost pinnacle of online satisfaction.
Yes yes, 'it's just alpha' and 'it's just beta' are just illusions of excuses that doesn't really explain anything at all - there is ALWAYS room for feedback. But guess what - no matter how absurdly high your expectations of alpha and beta are going to be, THAT'S ALL THEY'RE GOING TO BE. Alpha and Beta versions of a game client that are in no way the final version. Trying to push an aspect during ore testing that should come only after all core system testings of a game (WHY NO MOD SUPPORT?) is pure folly. As there is always room for feedback, there is also a correct time and place for feedback.
Seriously, it's not hard to pick up signs. If you can't be sufficiently skilled enough to tell it's a work-in-progress (not just the picture but pretty much ALL aspects of the game), then I don't think you will be sufficiently skilled to navigate a game such as this. And people wonder why SE needs to include 'hand-holding' in the game...