Thanks FerneCan't wait to see Shiva in action.
To everyone else complaining about the pics...
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Awesome work on Shiva guys... gave me something spiffy to update my personal blog with.
And thanks to Ferne for the comments on page 23 or so... I've since established a perfect method of ignoring the "whinging-type" of posts.
"After ten years, finally headed to Sharlayan... absolutely stoked"
Nah, there is no reason we have to be 100% satisfied with whatever they show. Besides -most- people will be fine once they know it was a color scheme so the modelers don't burn their eyes out.
(The model detail is pretty awesome - I wonder how much of the hair detail will go into the final model... so much info could be in that lol, and the concept art is sexy chilly, I remember fighting Garuda and trying to get the "right angle" to capture her lol)
White knighters and Dark knights meeting for a beautiful confrontation... in a thread near you, every thread near you.
Last edited by Shougun; 01-23-2013 at 04:21 PM.
Model is quite good, but she should look more like shiva from FFVIII, so ... more cold blooded, azure color would do the trick. And one more thing, she needs to be more dignified (points out to Kuchiki Rukia's Sode no Shirayuki from "Bleach" series anime). Other than that, great work![]()
Last edited by Xeroeth; 01-23-2013 at 04:53 PM.
Nice artwork, can't wait for the finished version!
I guess the next question is which tribe summons her?
I think Shiva looks amazing. Regardless of the color of her skin, and yes, it's painfully obvious she isn't finished yet -.- why is it that we all complain and complain when there isn't any news, and the second we get something everyone and their friggin' mom bites SE's head off. Be happy we get anything at all.
Just one last thing from me before I ditch this argument thread:
THIS (Shiva from Type-0) is why I was worried about the skin color.
Sure, she has a nice tush, but her overall color scheme is simply too warm. I was worried the XIV devs were going to follow this trend, and simply had to give feedback. I know I can't rightly speak for everyone, but it's uncomfortable for fans when long-standing traditions like a cold-skinned Shiva are broken. The Double-Mint Shivacycle (in fact the idea of Transformer Eidolons in general) is the best example, as people continue to bring it up in the topic of unpopular summon designs.
Did you people honestly expect Shiva's hair to resemble tubes of clay in the actual game? I have no idea what zbrush is, or do any kind of graphical artworks and stuff, but common sense tells you that as a in-game model, that is far from what has been shown capable from alpha videos. Plenty of other signs from the pictures that it was a work-in-progress. I'm critical of some changes (crafting leve changes = ????) but the level of pessimism dripping off you people from just a picture is pathetically amusing. It's on the same spectrum of people using anime pictures for sexual satisfaction, except on the opposite end of the spectrum.
I'm not defending SE at all because this matter is entirely outside of SE's concern - it's the total bleat-as-a-sheep mentality the community has descended to I'm detesting. I'm very cautious and doubtful about some changes (shared gathering nodes? GCD? Where's the dungeon loot system shown?) but the majority here seem to find pessimism as your utmost pinnacle of online satisfaction.
Yes yes, 'it's just alpha' and 'it's just beta' are just illusions of excuses that doesn't really explain anything at all - there is ALWAYS room for feedback. But guess what - no matter how absurdly high your expectations of alpha and beta are going to be, THAT'S ALL THEY'RE GOING TO BE. Alpha and Beta versions of a game client that are in no way the final version. Trying to push an aspect during ore testing that should come only after all core system testings of a game (WHY NO MOD SUPPORT?) is pure folly. As there is always room for feedback, there is also a correct time and place for feedback.
Seriously, it's not hard to pick up signs. If you can't be sufficiently skilled enough to tell it's a work-in-progress (not just the picture but pretty much ALL aspects of the game), then I don't think you will be sufficiently skilled to navigate a game such as this. And people wonder why SE needs to include 'hand-holding' in the game...
im gland they still working on itSE working really hard to get things done well
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