Quote Originally Posted by Sorel View Post
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Limsa Lominsa:
  • Arcanist Guild
  • Marauder Guild
  • Musketeer Guild

Ul'dah:
  • Thaumaturge Guild
  • Gladiator Guild
  • Pugilist Guild

Gridania:
  • Conjurer Guild
  • Archer Guild
  • Lancer Guild

Every starting city would have it's own Disciple Of Magic guild and 2 Disciple of War guilds. It's not a 1:1 balance, but it is a proportional balance that makes sense ... and would be extendable to new cities.

Holy City Of Ishgard:
  • Mysticist Guild
  • Enforcer Guild
  • Fencer Guild
I fully believe this! It's very insightful and logical. I'm curious about Flayer, but thats probably an expansion far far away from now. Muskateer I would love to see, and being as these to Guilds were mentioned in the game but not implemented always perplexed me! I actually hoped that Marauder would open up Muskateer! Alas, Warrior job disproved this :P